#jogamp @ irc.freenode.net - 20141029 05:06:25 (UTC)


20141029 05:06:25 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20141028050625.html
20141029 05:06:25 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20141029050625.html
20141029 07:35:02 * eclesia (~husky@anon) has joined #jogamp
20141029 07:35:14 <eclesia> good morning
20141029 07:46:34 <eclesia> Question : does jogamp has a function somewhere to obtain somekind of summary of the gpu capabilities, name, driver, version, supported opengl version, supported texture type, ... ?
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20141029 08:20:23 <xranby> eclesia: a queryable api with the same summary similar to the GLWindow debug log sounds reasonable to have
20141029 08:24:10 <xranby> eclesia: you basically want the following information https://pbs.twimg.com/media/Ba6W-65CEAEKmop.jpg:large ?
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20141029 08:25:08 <eclesia> xranby looks like, yes
20141029 08:35:25 <xranby> jogamp indeed collects that information,, check the jogl/src/jogamp/opengl/JoglVersion.java
20141029 08:39:45 <xranby> jogl/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
20141029 09:11:58 <eclesia> xranby: thanks but will that show informations like supported internal texture formats ?
20141029 09:14:59 <xranby> eclesia: query of internal texture formats is supported in opengl core 4.2 https://www.opengl.org/wiki/GLAPI/glGetInternalFormat
20141029 09:18:52 * gouessej (5ee4b442@anon) has joined #jogamp
20141029 09:20:53 <gouessej> Hi
20141029 09:22:29 <gouessej> sgothel: Sorry to bump you again. Do you know when you think the next autobuild is ready? I probably broke something in my environment and I will have to fix it if I want to build JOGL again
20141029 09:53:37 <gouessej> sgothel: it doesn't build, setTestSupported cannot be found
20141029 10:15:26 <gouessej> sgothel: It works now, I had to clean a few times
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20141029 10:41:44 <gouessej> sgothel: I have found another reason to fix the bug 682
20141029 10:42:03 <gouessej> sgothel: One of my workaround breaks NIO 2
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20141029 11:12:05 <rmk0> hrm... TextRenderer only works on GL2?
20141029 11:12:39 <rmk0> need an extremely quick and dirty solution to render some text onscreen, as writing to System.out or System.err wrecks performance on windows
20141029 11:15:26 * rmk0 eyes demos
20141029 11:31:41 <monsieur_max> rmk0: indeed this is a good idea :)
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20141029 11:58:06 <zubzub> rmk0: you can set your own output stream in System in java
20141029 11:58:29 <zubzub> and let it write to whatever you want
20141029 11:58:33 <zubzub> eg std out
20141029 11:58:34 <zubzub> j/k
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20141029 12:00:11 <gouessej> rmk0: Someone fixed it several years ago
20141029 12:00:29 <gouessej> rmk0: but the pull request needs some work
20141029 12:00:49 <gouessej> rmk0: https://github.com/sgothel/jogl/pull/47
20141029 12:00:51 <rmk0> zubzub: blarg!
20141029 12:00:53 <rmk0> gouessej: blarg!!
20141029 12:01:10 <gouessej> What does it mean?
20141029 12:01:29 <rmk0> generic expression of distaste
20141029 12:01:49 <gouessej> Ok, I have to improve my English for sure
20141029 12:03:12 <rmk0> hehe
20141029 12:03:19 <rmk0> i don't think you'll find many english people saying it
20141029 12:04:05 <gouessej> Ok. If I say "beurk", only eclesia and monsieur_max will understand.
20141029 12:06:21 <rmk0> i think some things translate fairly easily
20141029 12:06:48 <gouessej> Yes, I'm probably tired
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20141029 12:18:08 <monsieur_max> yuk !
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20141029 12:40:22 <eclesia> xranby: joglversion doesn't give much info : http://pastebin.com/34ahJDB1 . nothing about opengl
20141029 12:41:09 <eclesia> sgothel: hi, is there something I could use to have somekind of summary of the gpu capabilities ?
20141029 12:45:10 <zubzub> glxinfo? :p
20141029 12:45:40 <eclesia> zubzub: using jogamp :p
20141029 12:45:46 <sgothel> JoglVersion
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20141029 12:52:27 <eclesia> okay, found. http://pastebin.com/Y9JjF5x0
20141029 12:52:39 <eclesia> using toString on the gl object
20141029 12:54:18 <sgothel> more detailed: sb.append("GL Version ").append(ctx.getGLVersion()).append(" [GL ").append(ctx.getGLVersionNumber()).append(", vendor ").append(ctx.getGLVendorVersionNumber()).append("]");
20141029 12:54:27 <sgothel> see JoglVersion getGLStrings(..)
20141029 12:55:23 <eclesia> thanks
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20141029 21:18:08 <bruce-> am I right to assume there is only support for saving 8 bit per channel images in Texture/TextureIO?
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20141030 05:06:25 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20141030050625.html