#jogamp @ irc.freenode.net - 20141110 05:06:27 (UTC)


20141110 05:06:27 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20141109050627.html
20141110 05:06:27 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20141110050627.html
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20141110 07:34:26 <eclesia> good morning
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20141110 07:58:35 <[Mike]> morning!
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20141110 08:54:41 <MaDrense> Hi
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20141110 14:05:04 <rmk0> _o\ \o| |o/ /o_
20141110 14:57:12 <eclesia> ^o^
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20141110 16:19:17 <rmk0> better
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20141110 21:38:08 <Eclesia> hi
20141110 21:39:01 <rmk0> .o.
20141110 21:41:11 <Eclesia> I'm here to distract you from your documentation :D
20141110 21:41:11 <Eclesia> question : what 3d format do you use most ?
20141110 21:41:11 <Eclesia> which*
20141110 21:42:00 <rmk0> format for what?
20141110 21:42:37 <Eclesia> 3d models, animations
20141110 21:43:08 <rmk0> i mainly write custom formats
20141110 21:43:17 <bruce-> same here
20141110 21:43:35 <rmk0> makes the renderer a lot simpler and more reliable if it only gets input in a severely restricted form
20141110 21:43:55 <rmk0> is not like the available 3D formats are much good, either
20141110 21:45:49 <Eclesia> you don't make my task easy ...
20141110 21:50:59 <Eclesia> I reformulate : which 3D editor do you use most ? blender, maya, 3dsmax, metasequoia,... ?
20141110 21:51:55 <rmk0> blender
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20141111 05:06:27 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20141111050627.html