#jogamp @ irc.freenode.net - 20150117 05:05:14 (UTC)


20150117 05:05:14 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20150115230814.html
20150117 05:05:14 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20150117050514.html
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20150117 13:21:23 <monsieur_max> reading through the logs, as i took time to think about my tearing issue and i figured out that indeed double buffering fbo is useless
20150117 13:25:38 <monsieur_max> still, don't really know how to overcome this tearing issue. I'm using a newt window, , setting glCapabilities.setDoubleBuffered(true), a simple Animator...
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20150117 13:43:39 <monsieur_max> ok, just tested on windows, no tearing ...
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20150117 13:57:46 <Eclesia> hi
20150117 14:01:32 <monsieur_max> hi
20150117 14:04:35 <Eclesia> monsieur_max: what's up ?
20150117 14:06:13 <monsieur_max> not much, trying to have a flawless display in my game ... fighting strange issues :)
20150117 14:06:15 <monsieur_max> and you ?
20150117 14:07:12 <Eclesia> trying to make a clean transformfeedback api
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20150118 05:05:14 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20150118050514.html