#jogamp @ irc.freenode.net - 20150213 05:05:31 (UTC)


20150213 05:05:31 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20150212050531.html
20150213 05:05:31 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20150213050531.html
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20150213 08:36:26 <eclesia> good morning
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20150213 09:03:12 <gouessej> Hi
20150213 09:03:42 <gouessej> monsieur_max: Why do you want to use IKVM? It won't work with any AWT JOGL canvas for sure
20150213 09:05:40 <gouessej> monsieur_max: Minecraft runs with IKVM.NET, JogAmp should work
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20150213 18:33:20 <PsyKo> hello folks
20150213 18:33:50 * PsyKo is now known as Psyko05
20150213 18:34:37 <Psyko05> Does anyone have a good link about how to use ShaderState with Jogl ? I hope this can do the job to give the projection matrix to all my differents shaders...
20150213 19:41:08 <sgothel> yes .. thats the purpose, i.e. shader switching
20150213 19:41:25 <sgothel> pls check the unit tests of jogl .. we have a few w/ shader transitions ..
20150213 19:43:29 <sgothel> TestGLSLShaderState01NEWT and TestGLSLShaderState02NEWT for example
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20150214 00:01:20 <Psyko05> thanks sgothel. I'll take a look ;)
20150214 00:02:55 <sgothel> http://forum.jogamp.org/Shader-utilities-tp4033981p4033985.html <- my POV regarding our tools
20150214 00:04:36 <sgothel> https://www.youtube.com/watch?v=A3uNIgDmqwI < Dr. Yanis Varoufakis Talk .. great overview of 'financial things' .. if impatient, start at 1:06:00
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20150214 05:05:31 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20150214050531.html