#jogamp @ irc.freenode.net - 20150320 05:05:27 (UTC)


20150320 05:05:27 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20150319050527.html
20150320 05:05:27 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20150320050527.html
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20150320 18:35:01 <Eclesia> hi silent jogl companions
20150320 18:35:38 <rmk0> " "
20150320 18:38:04 <Eclesia> thank you for this warm welcome ^^
20150320 18:39:03 <rmk0>
20150320 18:40:28 <Eclesia> stop flattering me, I know I'm awesome
20150320 18:41:47 <rmk0> communication is probably better this way, you get to hear whatever you want
20150320 18:41:58 <Eclesia> hehe
20150320 18:42:14 <Eclesia> so anything new ?
20150320 18:43:30 <rmk0> not here
20150320 18:47:57 <Eclesia> :/
20150320 19:38:49 <sgothel> hi ho
20150320 19:39:41 <sgothel> besides trying to manage renovation of new apartment .. I am about to finish the xrandr mode setting (rotation, etc .. bug https://jogamp.org/bugzilla/show_bug.cgi?id=1147
20150320 19:39:41 <Eclesia> sgothel: hi. anything new to play with ? :D
20150320 19:40:08 <sgothel> .. and the fix to oculusvr DK1 + DK2 (working w/ SDK for DK1 - needs that rotation ..)
20150320 19:40:20 <sgothel> then I 'play' w/ the new SDK for DK2 ..
20150320 19:40:34 <Eclesia> you buyed it ?
20150320 19:41:05 <sgothel> we did, yup. very affordable .. 56k EUR .. only possible in Bremerhaven I am afraid :)
20150320 19:41:46 <sgothel> now need to remove some indoor heat dampening (idiots) .. and stuff .. old house from 1899 w/ thick walls
20150320 19:42:25 <sgothel> quite inexpensive city here ..
20150320 19:42:45 <Eclesia> I wish I could find anything decent for this price... couldn't find anything correct under 140k :/
20150320 19:42:50 <sgothel> In Berlin .. probably 300k :)
20150320 19:43:07 <sgothel> big city .. yeah .. and app. is 116 sqm
20150320 19:43:20 <sgothel> 4th floor .. 5 rooms
20150320 19:43:43 <sgothel> I know, Rami from Beirut .. same issue, very expensive apartments there as well
20150320 19:44:41 <sgothel> well .. rates will go up soon, so if you need a loan .. better now
20150320 19:45:12 <sgothel> soon .. ~ 6 month or so .. maybe
20150320 19:45:51 <Eclesia> prices are still dropping here. taxes going up, so those who can't pay have to sell
20150320 19:46:09 <sgothel> oh .. Lyon ? sorry .. my dementia
20150320 19:46:22 <Eclesia> montpellier
20150320 19:46:42 <sgothel> a big one .. yeah, expensive. not Paris .. but still
20150320 19:47:05 <Eclesia> I'm looking outside anyway, don't want to live in the city
20150320 19:47:59 <sgothel> .. and you have the nice waterfront .. few km's away
20150320 19:49:13 <Eclesia> it's even more expensive closer to the sea
20150320 19:49:18 <sgothel> ofc ..
20150320 19:49:53 <sgothel> well .. we have a nice boardwalk thing, but to swim, we drive to the northern islands Langeoog etc
20150320 19:50:25 <Eclesia> well enough deception, I'll find a job somewhere else... so the DK2 how is it ?
20150320 19:50:55 <sgothel> HD .. so better resolution, our demos work fine. need to check the new SDK
20150320 19:51:10 <Eclesia> still see pixels ?
20150320 19:51:18 <sgothel> it comes w/ rotated screen .. hence the xrandr issue :)
20150320 19:51:27 <sgothel> yes .. the door thingy effect
20150320 19:51:36 <Eclesia> rotated screen ?
20150320 19:51:37 <sgothel> would need at least double the resolution ..
20150320 19:51:39 <sgothel> yup
20150320 19:52:08 <sgothel> https://jogamp.org/bugzilla/show_bug.cgi?id=1116#c1
20150320 19:52:44 <sgothel> but thats fixed here .. need to check in .. in a bit, .. then go on
20150320 19:53:35 <Eclesia> ho I see, I was thinking of something 'technical' on the dk2. not just a software issue ^^
20150320 19:53:55 <sgothel> our DK1 SDK binding is all software
20150320 19:54:08 <sgothel> DK2 SDK sadly uses a binary driver blob ..
20150320 19:54:22 <sgothel> for the head tracking .. need to see how to expose that
20150320 19:54:51 <sgothel> other than that .. our stereo util package simply works like a charm :)
20150320 19:54:58 <sgothel> (generic stereo support)
20150320 19:55:03 <Eclesia> I hope they will make somekind of common api between them, oculus/sony/steam ...
20150320 19:55:19 <sgothel> there is an open source effort AFAIK ..
20150320 19:55:35 <sgothel> the steam thing you mentioned .. is it buyable ?
20150320 19:55:54 <sgothel> SDK in source code available?
20150320 19:55:55 <Eclesia> kronos group ?
20150320 19:56:16 <sgothel> nope .. it was some self made effort .. let me see
20150320 19:56:45 <sgothel> http://openhmd.net/
20150320 19:56:54 <Eclesia> steam-vr ? not sure, only for registered developers if I'm right. I think I've read something about having a first lot send in the summer this year
20150320 19:57:12 <sgothel> oh well
20150320 19:57:32 <Eclesia> htc will build the device if I'm right
20150320 19:57:35 <sgothel> OculusVR was painless .. pay a few bucks .. done
20150320 19:57:54 <sgothel> so for PC or just the mobile thingy?
20150320 19:59:27 <sgothel> So we will probably add an OpenHMD binding as well later on (when they support more devices)
20150320 19:59:52 <Eclesia> sony morpheus is just for mobile. but the steam one should be for pc, with the gamepad and steam os
20150320 19:59:53 <sgothel> and khronos .. we will see how it works .. all still not yet mainstream
20150320 20:00:11 <Eclesia> they are trying to make a full game stack
20150320 20:00:17 <sgothel> for mobile .. (cardboard .. etc) .. we would need to hook to Android sensors for rotation
20150320 20:00:31 <sgothel> other than that, we just need the lense parameters
20150320 20:00:41 <sgothel> (lense distortion is in software)
20150320 20:01:01 <sgothel> so the 'binding' is more about the sensors ..
20150320 20:01:59 <sgothel> OVR supports this stupid 'server render' mode, where they hack the stereoscopic view, but that is not good for us, since we like to use our GL (or whatever) renderer
20150320 20:02:08 <sgothel> as we like to render it .. etc
20150320 20:02:21 <sgothel> this is the 'client rendering mode'
20150320 20:02:34 <sgothel> thats how JOGL's stereo thing works
20150320 20:04:26 <sgothel> http://www.valvesoftware.com/ <- where is the link ?
20150320 20:04:31 <sgothel> to the VR ..
20150320 20:05:13 <sgothel> http://store.steampowered.com/universe/vr
20150320 20:05:18 * Eclesia (~eclesia@anon) Quit (Ping timeout: 272 seconds)
20150320 20:06:02 <sgothel> OpenVR .. good
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20150320 20:10:17 * Eclesia is back
20150320 20:10:25 <Eclesia> unstable connection :/
20150320 20:11:38 <Eclesia> sgothel: that's the link to steam-vr
20150320 20:11:52 <sgothel> yup
20150320 20:12:39 <Eclesia> I hope it will be gaming oriented unlike oculus and the expect 'social/adware' orientation
20150320 20:15:12 <sgothel> ok .. but I missed the 'apply here' button for the dev-kit :)
20150320 20:15:32 <sgothel> will see .. go through it again in some days ..
20150320 20:16:09 <sgothel> yeah .. the oculus facebook scare .. nothing to like about it :)
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20150321 05:05:27 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20150321050527.html