#jogamp @ irc.freenode.net - 20150418 05:05:32 (UTC)
20150418 05:05:32 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20150417050532.html
20150418 05:05:32 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20150418050532.html
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20150418 07:36:53 <elect> hi
20150418 07:36:54 <elect> anyone?
20150418 07:37:02 <elect> I feel alone
20150418 07:37:05 <sgothel> yup .. but have to go in a bit ... :)
20150418 07:37:09 <elect> OH MAN
20150418 07:37:12 <elect> mein gott
20150418 07:37:14 <elect> sven
20150418 07:37:15 <elect> ^^
20150418 07:37:22 <elect> how can I check extension under jogl?
20150418 07:37:29 <sgothel> don't - always reading / following the stuff :)
20150418 07:37:38 <sgothel> isAvailable ..
20150418 07:37:43 <elect> thanks
20150418 07:37:53 <elect> btw some last extension is still missing
20150418 07:37:59 <elect> I ll write on the forum
20150418 07:38:31 <sgothel> http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc/com/jogamp/opengl/GLContext.html#isExtensionAvailable%28java.lang.String%29
20150418 07:38:48 <sgothel> http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc/com/jogamp/opengl/GLBase.html#isExtensionAvailable%28java.lang.String%29
20150418 07:39:07 <sgothel> you mean an NV extension?
20150418 07:39:16 <sgothel> usually we drop those vendor stuff .. hmm
20150418 07:39:31 <elect> yeah yeah
20150418 07:39:37 <elect> I remember now
20150418 07:39:39 <elect> thanks
20150418 07:39:42 <elect> yes
20150418 07:39:55 <elect> I know, but I want to port some NV GL samples to jogl
20150418 07:40:04 <elect> and check performances diff C vs Java
20150418 07:40:19 <elect> I also hate being only NV compatible
20150418 07:40:21 <sgothel> IMHO there should be an ARB or core GL way to solve it
20150418 07:40:26 <elect> yes
20150418 07:40:36 <elect> anyway, I read nvidia supports up to 4.5
20150418 07:40:38 <sgothel> usually NV pushes them to ARB / core
20150418 07:40:43 <elect> amd is a little behind at 4.4
20150418 07:40:52 <elect> with intel i guess
20150418 07:41:40 <elect> jogl is updated to 4.5 I saw
20150418 07:42:03 <sgothel> yup .. all the latest API are supported now (EGL, ES, GL)
20150418 07:42:09 <elect> bravi ^^
20150418 07:43:05 <sgothel> now I have to apply the lime-paint (kalkfarbe) on the walls .. oh well :)
20150418 07:43:08 <sgothel> laters
20150418 07:43:26 <elect> viel spass
20150418 07:43:30 <elect> :p
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20150418 09:46:21 <Eclesia> hi
20150418 09:57:26 <elect> hey
20150418 10:01:08 <Eclesia> elect: hi, so do you have a project ? something to show ? (I'm curious sorry)
20150418 10:01:28 <elect> you curios rabbit
20150418 10:01:32 <elect> i like it
20150418 10:01:41 <elect> https://github.com/elect86/
20150418 10:01:58 <elect> I am actually porting the Nvidia GL samples to jogl
20150418 10:02:42 <elect> I just pushed it
20150418 10:02:46 <elect> so you can take a look
20150418 10:02:50 <Eclesia> the gpu gems codes ?
20150418 10:02:53 <elect> you wanna help?
20150418 10:02:54 <elect> no
20150418 10:03:03 <elect> https://github.com/NVIDIAGameWorks/OpenGLSamples
20150418 10:04:35 <elect> you can download the sdk from here
20150418 10:04:51 <elect> https://developer.nvidia.com/gameworks-opengl-samples
20150418 10:06:16 <elect> but I am kind of stuck
20150418 10:06:27 <elect> I compiled and build them
20150418 10:06:37 <elect> but I need to have them in an IDE, so I can debug
20150418 10:06:40 <elect> better
20150418 10:06:53 <elect> and see what is what in a specific place
20150418 10:07:03 <Eclesia> nice samples
20150418 10:07:18 <elect> I am trying to import them in the Netbeans (the same I use for jogl too)
20150418 10:07:45 <elect> feel free to help ^^
20150418 10:07:47 <Eclesia> \o/ another netbeans user.
20150418 10:07:59 <elect> THEY ARE EVERYWHERE
20150418 10:08:04 <elect> THEY COME OUT THE FUCKING WALLS
20150418 10:08:18 <elect> you use it also?
20150418 10:08:26 <Eclesia> yes, at work and home
20150418 10:08:38 <elect> for java/C?
20150418 10:08:42 <Eclesia> java
20150418 10:08:50 <elect> now your turn
20150418 10:08:57 <elect> your projects ^^
20150418 10:10:37 <Eclesia> At work I'm a cartographe, making mapping application. mainly work on low level data/format decoding, symbology and rendering engine.
20150418 10:10:58 <elect> cool
20150418 10:11:46 <Eclesia> here is the project : https://www.openhub.net/p/GeotoolKit
20150418 10:12:03 <Eclesia> it's open-source so sometimes I work on it on week-end
20150418 10:12:34 <Eclesia> but for the last 3years, unlicense-lib is my may personal project
20150418 10:12:46 <elect> why openhub?
20150418 10:13:20 <Eclesia> it gives a bit of stats on the project that's all
20150418 10:14:03 <Eclesia> real web site is a bit ... 'plain' http://www.geotoolkit.org/
20150418 10:14:07 <elect> :D
20150418 10:14:28 <elect> best software using geotool?
20150418 10:14:57 <Eclesia> I was a developer on geotools 8years ago ^^
20150418 10:15:05 <elect> ach so
20150418 10:15:24 <Eclesia> same for 4 other developers on geotoolkit now
20150418 10:15:31 <elect> now you dont make anymore your hands dirty, dont you? ;)
20150418 10:15:48 <elect> old good times?
20150418 10:16:04 <Eclesia> I don't understand what you mean
20150418 10:16:12 <elect> do you still codeß?
20150418 10:16:28 <elect> in jogl I mean
20150418 10:16:35 <Eclesia> sure a lot, I'm the main developer of geotoolkit lol
20150418 10:16:47 <elect> ah, sorry, I misunderstood then
20150418 10:16:48 <elect> :D
20150418 10:17:46 <Eclesia> ha jogl, nope I don't code for it, not directly. but when needed I can make things like a cursor image reader or spir-v reader/writer, put them in public domain in my project and then JOGL can copy them
20150418 10:19:08 <Eclesia> about your jassimp project : https://github.com/elect86/jAssimp . you should have a look at my lib, have a lot of 3d model readers ;)
20150418 10:19:29 <elect> link
20150418 10:20:11 <elect> brb
20150418 10:20:16 <elect> I ll read later
20150418 10:20:27 <Eclesia> https://bitbucket.org/Eclesia/unlicense/src/tip/storage/model3d/?at=default
20150418 10:20:29 <elect> I need to go before the post closes
20150418 10:20:35 <elect> thanks
20150418 11:20:43 <elect> cool lib
20150418 11:20:50 <elect> and how do you save the exported data?
20150418 11:38:20 <Eclesia> elect: I have only few writers. the state of each module in visible on the first page : http://unlicense.developpez.com scroll down to the Model 3D part
20150418 11:38:32 <Eclesia> is*
20150418 11:39:11 <elect> ah
20150418 11:39:23 <elect> they are not that few btw
20150418 12:05:46 <monsieur_max> elect: nice project , porting nvidia samples :)
20150418 12:13:01 <elect> but I am suxing in building them on the C IDE
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20150418 12:50:45 <elect> http://askubuntu.com/users/75759/elect?tab=questions
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20150418 14:18:43 <Murii> Hello!
20150418 14:18:50 <Murii> jogl works with android?
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