#jogamp @ irc.freenode.net - 20150616 05:05:59 (UTC)


20150616 05:05:59 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20150615050558.html
20150616 05:05:59 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20150616050559.html
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20150616 06:59:55 <gbarbieri> hi
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20150616 07:43:17 <eclesia> good morning
20150616 07:45:17 <gbarbieri> hey
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20150616 07:45:58 <elect> uff
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20150616 11:24:22 <doev> Can I get access to the internal logger?
20150616 11:25:06 <doev> I see there is a interface "LoggerIf", can I use it to write my own logger?
20150616 12:24:58 <bruce-> can someone give me some pointers on what I would need to program against a 24channel audio device?
20150616 12:25:22 <bruce-> it looks like OpenAL is limited to 7.1 setups
20150616 12:26:52 <zubzub> 7.1 ought to be enough for anybody
20150616 12:27:13 <bruce-> except for when it is not
20150616 12:27:49 <monsieur_max> pff it's useless, who got 7 ears ?
20150616 12:27:53 <monsieur_max> ;)
20150616 12:28:45 <zubzub> 7.1
20150616 12:28:50 <zubzub> that's like 8 channels burh
20150616 12:28:52 <zubzub> *bruh
20150616 12:29:05 <monsieur_max> zubzub: the .1, you feel it with your guts
20150616 12:30:19 <sgothel> LoggerIf -> Sure .. check the GlueGen Logger* 'registry', however - we are not yet using it everywhere ..
20150616 12:31:29 <sgothel> This gives the idea to have a LoggerIf method passing a Method instance and the methods parameter .. hmm .. and to use such instrument for DebugGL variants etc
20150616 12:31:43 <sgothel> OpenAL: Maybe there is an n-channel extension available?
20150616 12:32:27 <sgothel> But since you are talking about *output* channels - I am not sure about such devices (other than pure software)
20150616 12:32:50 <sgothel> the latter might be possible somehow, writing a 24channel driver .. hmm
20150616 12:33:30 <sgothel> you may chat w/ OpenAL developer .. and add such extension?
20150616 12:33:58 <sgothel> i.e. OpenAL-Soft .. which we use ..
20150616 12:34:22 * doev (~doev@anon) Quit (Ping timeout: 265 seconds)
20150616 12:34:50 <sgothel> http://repo.or.cz/w/openal-soft.git
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20150616 12:37:05 <bruce-> I am afraid the time constraints won't allow me to
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20150616 13:29:38 <xranby> bruce-: maybe extend openal to support 24 channels?
20150616 13:30:22 <xranby> bruce-: i would go with sgothels advice despite that time is limited
20150616 13:30:40 <xranby> which sound api's support 24 output channels?
20150616 13:30:49 <xranby> openal surely support mixin 24 input channels
20150616 13:34:29 <xranby> hmm looks like ALSO, jack etc do support both 24 and 52 channel audio
20150616 13:34:33 <xranby> alsa
20150616 13:44:54 <eclesia> 24...
20150616 14:02:36 <bruce-> yeah, Jack looks like an option
20150616 14:03:18 <bruce-> ALSA is not since we target Windows
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20150616 14:55:05 <zubzub> I think I found your problem :p
20150616 15:33:08 <bruce-> zubzub: bullshit
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20150616 19:01:34 <Eclesia> o/
20150616 19:02:17 <Eclesia> time for a first try to display a unity3d model :)
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20150616 19:27:39 <Eclesia> erf another unity file format ... after .asset and .unity3d comes unitypackage ...
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20150617 05:05:59 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20150617050559.html