#jogamp @ irc.freenode.net - 20151225 05:05:13 (UTC)
20151225 05:05:13 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20151224050512.html
20151225 05:05:13 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20151225050513.html
20151225 12:38:36 <bruce-> is it possible to get an opengl context before starting an animator?
20151225 12:39:09 <bruce-> I would like to be able to setup some expensive opengl things before showing the window
20151225 14:01:51 * badshah400 (~badshah40@anon) has joined #jogamp
20151225 14:13:02 * Eclesia (~eclesia@anon) has joined #jogamp
20151225 14:13:12 <Eclesia> hi
20151225 14:13:22 <Eclesia> Merry christmas
20151225 15:37:23 <Eclesia> bruce-: https://bitbucket.org/Eclesia/unlicense/src/tip/engine/engine-opengl-util/src/main/java/un/impl/opengl/GLUtilities.java?at=default&fileviewer=file-view-default check the 2 functions : createOffscreenDrawable and createDummyDrawable
20151225 15:38:51 <Eclesia> it should be possible to first create an offscreen drawable, load stuff, then create a newt window sharing this glcontext
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20151226 05:05:13 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20151226050513.html