#jogamp @ irc.freenode.net - 20160323 05:05:27 (UTC)


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20160323 05:05:27 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20160323050527.html
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20160323 08:06:40 <Eclesia> hi
20160323 08:09:50 <elect> hi
20160323 08:58:48 <guillaum1> hey
20160323 09:28:58 <elect> hey dwbrite, did you have a chance to run the amd extension sample?
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20160323 15:53:43 <dwbrite> elect: All I get is a black window.
20160323 15:54:01 <elect> yeah, the output is important
20160323 15:54:06 <elect> in the console
20160323 15:54:20 <dwbrite> No output in console, as far as I can tell.
20160323 15:54:23 <dwbrite> No errors either
20160323 15:56:57 <elect> you should get something like this
20160323 15:56:58 <elect> OpenGL Version Needed 3.3 ( 4,5 found)
20160323 15:56:58 <elect> GL_AMD_performance_monitor: false
20160323 15:56:58 <elect> GL_AMD_blend_minmax_factor: false
20160323 15:56:58 <elect> GL_AMD_pinned_memory: false
20160323 15:57:00 <elect> GL_AMD_vertex_shader_viewport_index: false
20160323 15:57:02 <elect> GL_AMD_vertex_shader_layer: false
20160323 15:57:06 <elect> GL_AMD_sample_positions: false
20160323 15:57:08 <elect> GL_AMD_depth_clamp_separate: false
20160323 15:57:10 <elect> GL_AMD_sparse_texture: false
20160323 15:57:12 <elect> BUILD SUCCESSFUL (total time: 1 second)
20160323 15:58:50 <dwbrite> There is no output in the console.
20160323 16:00:00 <elect> did you set the -ea option?
20160323 16:00:41 <dwbrite> Let me try.
20160323 16:05:21 <dwbrite> There we go :)
20160323 16:06:56 <dwbrite> OpenGL Version Needed 3.3 ( 4,5 found) GL_AMD_performance_monitor: false GL_AMD_blend_minmax_factor: false GL_AMD_pinned_memory: false GL_AMD_vertex_shader_viewport_index: false GL_AMD_vertex_shader_layer: false GL_AMD_sample_positions: false GL_AMD_depth_clamp_separate: false GL_AMD_sparse_texture: false
20160323 16:07:00 <dwbrite> Eek
20160323 16:07:14 <dwbrite> OpenGL Version Needed 3.3 ( 4,5 found) GL_AMD_performance_monitor: false GL_AMD_blend_minmax_factor: false GL_AMD_pinned_memory: false GL_AMD_vertex_shader_viewport_index: false GL_AMD_vertex_shader_layer: false GL_AMD_sample_positions: false GL_AMD_depth_clamp_separate: false GL_AMD_sparse_texture: false
20160323 16:08:38 <dwbrite> Well uh, there you go.
20160323 16:24:04 <elect> :s
20160323 16:24:20 <elect> you sure you have amd ^^
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20160323 16:52:10 <dwbrite> 110%
20160323 16:59:06 <dwbrite> CPU is an Athlon 64 and the GPU is a Radeon 4850. It's AMD all the way.
20160323 17:15:27 <dwbrite> I'm about to send you something that might explain our problems
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20160323 17:19:15 <dwbrite> This is the result of glxinfo | grep OpenGL
20160323 17:19:48 <dwbrite> OpenGL vendor string: X.Org
20160323 17:19:58 <dwbrite> OpenGL renderer string: Gallium 0.4 on AMD RV770
20160323 17:20:21 <dwbrite> OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.1.3
20160323 17:20:25 <dwbrite> OpenGL core profile shading language version string: 1.40
20160323 17:20:35 <dwbrite> OpenGL core profile context flags: (none)
20160323 17:20:40 <dwbrite> OpenGL core profile extensions:
20160323 17:20:47 <dwbrite> OpenGL version string: 3.0 Mesa 10.1.3
20160323 17:20:52 <dwbrite> OpenGL shading language version string: 1.30
20160323 17:20:56 <dwbrite> OpenGL context flags: (none)
20160323 17:21:01 <dwbrite> OpenGL extensions:
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20160323 17:50:30 <bruce-> when I create a newt window it seems the first frame is white
20160323 17:50:49 <bruce-> I perform a glclear and swapbuffers in init to make things black as quick as possible
20160323 17:51:06 <bruce-> am I missing something?
20160323 17:53:03 <bruce-> (oh this is on OSX)
20160323 17:55:47 <rmk0> i remember running into this
20160323 17:56:04 <rmk0> are you making the window visible before the GLEventListener is attached?
20160323 17:56:04 <elect> which distro, dwbrite?
20160323 17:57:08 <dwbrite> Zorin on that.
20160323 17:57:51 <dwbrite> I really wanted video backgrounds, don't judge lol
20160323 17:57:54 <elect> it's the only one, no win (dual boot)?
20160323 17:58:01 <dwbrite> Yep.
20160323 17:58:02 <bruce-> rmk0: event listener is attached before window is made visible
20160323 17:58:24 <elect> I won't judge :D
20160323 17:59:25 <dwbrite> I'm going to put mint on it at some point. Or I might dual boot mint on this pc. Not sure yet.
20160323 17:59:50 <elect> no stress, when you get the chance, just gimme a call ^^
20160323 18:00:26 <elect> bruce, I image you are disabling the automatic buffer swapping?
20160323 18:01:47 <rmk0> bruce-: are you starting any animators after the window is made visible?
20160323 18:01:56 <dwbrite> elect: anyway, in your sample program the output comes out as "OpenGL Version Needed 3.3 ( 4,5 found)"
20160323 18:02:20 <elect> yeah, I wondered about that
20160323 18:02:33 <dwbrite> But glxinfo has "core profile version string: 3.1" and "version string: 3.0"
20160323 18:04:11 <elect> this is how I get them
20160323 18:04:11 <elect> int majorVersionContext = GLContext.getMaxMajor(GLContext.CONTEXT_CURRENT);
20160323 18:04:11 <elect> int minorVersionContext = GLContext.getMaxMinor(GLContext.CONTEXT_CURRENT, majorVersionContext);
20160323 18:06:37 <dwbrite> Hm...
20160323 18:07:11 <rmk0> bruce-: *after* being the important word
20160323 18:07:17 <rmk0> this is the call order i use for setting up a window:
20160323 18:07:33 <rmk0> http://waste.io7m.com/2016/03/23/callorder.txt
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20160323 18:27:30 <dwbrite> To no-longer-present elect: That returns 4.5 on this computer (which it definitely does not support). Something's fucky there.
20160323 18:27:51 <dwbrite> If he comes back and I'm afk, can someone pass that along to him? Thank you :)
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20160324 05:05:27 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20160324050527.html