#jogamp @ irc.freenode.net - 20160714 05:05:25 (UTC)


20160714 05:05:25 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20160713050625.html
20160714 05:05:25 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20160714050525.html
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20160714 06:55:13 <elect> hi
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20160714 08:28:15 <zubzub> where is eclesia when you need him
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20160714 11:20:07 <Eclesia> hi
20160714 11:20:43 <Eclesia> zubzub: how may I help ?
20160714 11:22:10 <zubzub> I was looking for a buffer -> png converter
20160714 11:22:15 <zubzub> I found something in your lib
20160714 11:22:38 <zubzub> but I basically just want to go from rgba byte[] to png byte[]
20160714 11:24:07 <Eclesia> you have to know the png writer do not make any compression
20160714 11:25:23 <Eclesia> zubzub: if it's okay I can make a code sample
20160714 11:25:46 <zubzub> I want compression
20160714 11:25:49 <zubzub> options are fine
20160714 11:25:59 <zubzub> but I don't want to use special image objects or writers or whatnot
20160714 11:26:18 <zubzub> just input as byte[] and output as byte[]
20160714 11:26:32 <zubzub> and extra options as input is ok
20160714 11:27:00 <zubzub> if I can have something like that I can use it for my wayland compositor html5 renderer
20160714 11:27:24 <Eclesia> hmm... let me check the code, 1 sec
20160714 11:30:42 <Eclesia> zubzub: that could be possible
20160714 11:31:14 <Eclesia> you will need to copy and modify a little the PNGWriter and ZlibOutputstream classes
20160714 11:31:26 <Eclesia> they aren't big
20160714 11:31:37 <Eclesia> 100 and 80 lines
20160714 11:32:37 <Eclesia> if you use the deflateoutputstream you will have compression too
20160714 11:32:45 <Eclesia> the one from the jvm
20160714 11:33:10 <Eclesia> pngwriter : https://bitbucket.org/Eclesia/unlicense/src/d7553afd41339f6ac337fd4d99b691d0894e4732/storage/image/image-png/src/main/java/un/storage/imagery/png/PNGImageWriter.java?at=default&fileviewer=file-view-default
20160714 11:33:50 <Eclesia> Zlib output stream : https://bitbucket.org/Eclesia/unlicense/src/d7553afd41339f6ac337fd4d99b691d0894e4732/api/api-encoding/src/main/java/un/impl/io/zlib/ZlibOutputStream.java?at=default&fileviewer=file-view-default
20160714 11:40:55 <Eclesia> zubzub: ?
20160714 11:42:55 <zubzub> yes, I found the first class you posted
20160714 11:43:10 <zubzub> I will see if I can adapt/copy/change it to my needs
20160714 11:43:32 <zubzub> I was hoping for an off the shelf input(+options)->conversion->output solution :p
20160714 11:43:48 <zubzub> withtout the need for writers and streams and image objects
20160714 11:45:09 <Eclesia> that was a far fetch dream :) I build a full framework, not just random one shot functions
20160714 11:45:30 <zubzub> maybe you had it as a private function within your framework ;)
20160714 11:45:50 <zubzub> np, I think I can something working
20160714 11:46:02 <zubzub> I'll just have to do it myself :p
20160714 11:49:28 <Eclesia> zubzub: that was inevitable ^^ at least there is all the code, you only have to restructure it
20160714 12:36:03 * Eclesia *pom pom pom pom*
20160714 12:59:29 <Eclesia> skeleton + physics = headache
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20160714 19:39:41 <Eclesia> zubzub: you made it ?
20160714 19:41:17 <zubzub> no actually I fixed my libinput/drm+kms input bug
20160714 19:41:42 <zubzub> I can now actually start a pure java wayland compositor inside a vt without X and have it render in opengl en run wayland clients
20160714 19:42:09 <zubzub> it's the drm part is still very rough though
20160714 19:42:45 <zubzub> I think I might have some time tomorrow at work to implement the png stuff >:-D
20160714 19:43:02 <Eclesia> drm ?
20160714 19:43:14 <zubzub> https://en.wikipedia.org/wiki/Direct_Rendering_Manager
20160714 19:44:09 <Eclesia> ok
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20160714 21:10:40 <Eclesia> good night ++
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20160715 05:05:26 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20160715050526.html