#jogamp @ irc.freenode.net - 20160718 05:05:26 (UTC)


20160718 05:05:26 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20160717050526.html
20160718 05:05:26 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20160718050526.html
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20160718 20:15:23 <Eclesia> o/
20160718 20:44:50 <Eclesia> . . .
20160718 20:51:41 <zubzub> hi
20160718 20:59:52 <Eclesia> horray someone else :)
20160718 21:03:16 <zubzub> :)
20160718 21:03:22 <monsieur_max> uurrrrhhh
20160718 21:03:39 <zubzub> I'm really in js not being able to properly operate on a url entered by the user without resorting to string parsing
20160718 21:03:46 <zubzub> *really disappointed
20160718 21:04:48 <Eclesia> js ain't dev, it's hacking
20160718 21:04:55 <zubzub> yeah indeed
20160718 21:05:05 <zubzub> everything I look up something
20160718 21:05:23 <zubzub> the accepted answers are some hackerish gibberish solution
20160718 21:07:24 <Eclesia> monsieur_max: dying ?
20160718 21:07:30 <Eclesia> ^^
20160718 21:09:03 <monsieur_max> fixing things, releasing in emergency, the best kind of release
20160718 21:09:09 <monsieur_max> it's not friday though
20160718 21:12:35 <Eclesia> your game ?
20160718 21:18:06 <monsieur_max> yup
20160718 21:18:18 <monsieur_max> sales week, new language and steam api update ...
20160718 21:19:13 * Eclesia is still far from making a game
20160718 21:20:17 <monsieur_max> takes so much time :) i'm working on a new one though, and anotehr one will start in september :)
20160718 21:20:23 <monsieur_max> can't get enough
20160718 21:20:51 <Eclesia> hehe
20160718 21:21:14 <Eclesia> I'm too old to spend 28h a day to finish a game
20160718 21:21:40 <zubzub> monsieur_max: make a puzzle game
20160718 21:21:44 <zubzub> I love puzzle games :p
20160718 21:22:01 <Eclesia> a tower defense for me :)
20160718 21:22:20 <monsieur_max> already made two, on android, one is ported to jogamp though, but not released
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20160718 21:24:12 <monsieur_max> zubzub: https://curvedcatgames.wordpress.com/tales-of-pocoro/ and https://curvedcatgames.wordpress.com/pocoro/
20160718 21:24:41 <monsieur_max> probably all borken now, not maintained
20160718 21:25:00 <zubzub> that looks like a shit to of work
20160718 21:25:04 <zubzub> *shit ton
20160718 21:25:27 <zubzub> like
20160718 21:25:30 <zubzub> one million hours
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20160718 21:31:45 <monsieur_max> zubzub: not so much, the rpg engin that was born out of it took so much more time ... the one i used for The Count Lucanor and the other incoming game
20160718 21:36:28 <Eclesia> your last engine is on jogamp ?
20160718 21:36:57 <monsieur_max> yup
20160718 21:37:28 <monsieur_max> for the other rpg, i won't change it, however for the other game, i might rewrite everything in c# using monogame
20160718 21:38:03 <Eclesia> lot of work ahead, I hope jogamp will be reborn soon
20160718 21:42:21 <monsieur_max> yup ... but i can't count too much on it anyway ... unfortunately
20160718 21:42:38 <monsieur_max> anyway, release is done, good night all !
20160718 21:42:45 <Eclesia> good night
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20160718 22:08:40 <Eclesia> going to ++
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20160719 05:05:27 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20160719050527.html