Building JOGL on the command line

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Revision as of 21:59, 11 January 2011 by Wwalker (talk | contribs)
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Overview

To build JOGL on the command line, we'll need to install prerequisites like Ant, pull the code from a Git repository, and run the Ant build scripts.

Supported platforms

Currently we support building JOGL on Linux (x86 32- and 64-bit), Windows XP/Vista/7 (32- and 64-bit) and Mac OS X (x86 32- and 64-bit). Additional platforms like Solaris/OpenSolaris, FreeBSD and HP/UX are handled by the build system, but are not officially supported.

Install a JDK

The first thing we need is a Java Development Kit (JDK). JOGL will work with OpenJDK and IcedTea, but here we use Oracle's JDK as an example.

If you've got some kind of Java installed, but you're not sure whether it's a JDK or a Java Runtime Environment (JRE), look inside the directory. If it's got a jre subdirectory inside, it's a JDK. A JRE contains only bin and lib directories.

  • Download the JDK from at http://www.oracle.com/technetwork/java/javase/downloads/index.html.
    • Make sure you get Java SE 6 update 23 or later.
  • Install the JDK wherever you like.
  • Add the JDK's "bin" directory to your path.
    • You must use a JDK, not a JRE, because Ant needs bin/javac, which doesn't come in the JRE.
    • On Windows, append ;your JDK\bin to your Path environment variable.
    • On Linux, append :your JDK/bin to your PATH environment variable.
  • Set the JAVA_HOME environment variable to your JDK path.
    • You must use a JDK, not a JRE, because Ant needs lib/tools.jar, which doesn't come in the JRE.
  • Test your JDK by opening a shell and typing java -version and javac -version


If you're using an existing JDK instead of installing a new one, make sure you don't have any JOGL or ANTLR JARs in its extension directory. This can cause build problems.

  • On Windows and Linux, delete any JOGL or ANTLR JARs from jre/lib/ext
  • On Mac OS X, delete any JOGL or ANTLR JARs from /Library/Java/Extensions

Install Ant

If you don't already have Ant installed, or your version is older than 1.8, you'll need to install a new version of Ant.

  • Download Ant 1.8 or later from http://ant.apache.org/bindownload.cgi.
    • For example, download the file apache-ant-1.8.2-bin.zip and unzip it to your desired installation directory.
  • Set your ANT_HOME environment variable to the new installation directory.
  • Add Ant executables to your path
    • On Windows, append ;your Ant dir\bin to your Path environment variable.
    • On Linux, append :your Ant dir/bin to your PATH environment variable.
  • Test your Ant installation by opening a shell and typing ant -version

Unset the classpath

Unset the CLASSPATH environment variable if it exists. Having this set with random JARs on it is one of the main causes of build problems.

  • On Windows, remove it from the list of environment variables in "My Computer > Properties > Advanced > Environment Variables > System Variables".
  • On Linux or Mac OS X, remove it from your .cshrc or equivalent shell setup file.

Install Git

The JOGL project uses Git for source code management and collaboration. If you don't already have it, you'll need to install Git 1.6.0 or later.

Install MinGW (Windows only)

For the JOGL build scripts to run on Windows, you'll need Minimalist GNU for Windows (MinGW) so you can use the gcc compiler.

  • Create a "C:\MinGW" directory.
  • Download the installer from http://sourceforge.net/projects/mingw/files/Automated%20MinGW%20Installer/mingw-get/ into the new directory.
    • For example, version mingw-get-0.1-alpha-5 is in a file called mingw-get-0.1-mingw32-alpha-5-bin.zip
  • Extract the installer file.
    • The bin, libexec, and var directories should be directly inside C:\MinGW
  • Append ;C:\MinGW\bin to the end of your Path environment variable.
  • Open new shell and type mingw-get install gcc
    • This may take a few minutes to download and install the rest of MinGW.
  • Test your MinGW installation by opening a new shell and typing gcc --version

Check and install developer packages (Linux only)

Depending on your Linux flavor and version, you may need to install some developer packages to build JOGL. See the list of developer packages for each Linux distribution to check if you're missing one.

Pull the JOGL source code from Git

You'll need to get the source code for two projects, gluegen and jogl. The simple way to get it is by cloning the canonical repository.


After this is done, you should see a gluegen and a jogl directory side by side in your working directory. They need to be together like this or the build won't work properly.

Build JOGL

You actually have to build gluegen first, then jogl.

  • Build gluegen
    • cd to gluegen/make
    • Type ant clean
    • Type ant
  • Build jogl
    • cd to jogl/make
    • Type ant clean
    • Type ant


During the build, ANTLR produces lots of warnings about the C grammar and our modifications to some of the signatures of the productions. The C grammar warnings have been documented by the author of the grammar as having been investigated completely and harmless, and the warnings about our modifications are also harmless.

Test the JOGL build

To test the build, cd to jogl/make and type ant junit.run. This will run the full suite of JUnit tests.

Build Javadoc (optional)

Type ant javadoc in the jogl/make directory. This will produce the end-user documentation for JOGL along with some auxiliary utility packages.

Set up custom Ant properties (optional)

If you want to set different options for components and compilers during the Ant build, copy gluegen/make/gluegen.properties and/or jogl/make/jogl.properties into your home directory (pointed to by the Java system property user.home) and edit them as desired.

Try the experimental nvidia Cg toolkit binding (optional)

If you want to try the experimental binding to nvidia's Cg shader language, first download the Cg toolkit for your platform. Then, when you build the jogl project, add the -Djogl.cg=1 option to the ant command line. The Cg binding has been tested on Windows, Linux, and Mac OS X.

Acknowledgements

  • Original JOGL build instructions by Christopher Kline and Kenneth Russell, June 2003 (revised November 2006).
  • Revised by Sven Gothel and Michael Bien, May 2010.
  • Revised by Wade Walker, January 2011.