Difference between revisions of "Why Instance Design"

From JogampWiki
Jump to navigation Jump to search
(Created page with "<h1>Why does JOGL use Instances of GLContext / GL* instead of exposing a Static API?</h1> The scope of this wiki page is essentially to explain why JOGL uses a instance-desig...")
(No difference)

Revision as of 12:50, 28 January 2016

Why does JOGL use Instances of GLContext / GL* instead of exposing a Static API?

The scope of this wiki page is essentially to explain why JOGL uses a instance-design instead of a static one, used by other libraries (such as Lwjgl).

The content has been taken from this thread.