Uses of Class
javax.vecmath.Quat4f

Uses of Quat4f in javax.vecmath
 

Methods in javax.vecmath with parameters of type Quat4f
 void Quat4f.conjugate(Quat4f q1)
          Sets the value of this quaternion to the conjugate of quaternion q1.
 void Matrix4f.get(Quat4f q1)
          Performs an SVD normalization of this matrix in order to acquire the normalized rotational component; the values are placed into the Quat4f parameter.
 void Matrix4d.get(Quat4f q1)
          Performs an SVD normalization of this matrix in order to acquire the normalized rotational component; the values are placed into the Quat4f parameter.
 void Quat4f.interpolate(Quat4f q1, float alpha)
          Performs a great circle interpolation between this quaternion and the quaternion parameter and places the result into this quaternion.
 void Quat4f.interpolate(Quat4f q1, Quat4f q2, float alpha)
          Performs a great circle interpolation between quaternion q1 and quaternion q2 and places the result into this quaternion.
 void Quat4f.inverse(Quat4f q1)
          Sets the value of this quaternion to quaternion inverse of quaternion q1.
 void Quat4f.mul(Quat4f q1)
          Sets the value of this quaternion to the quaternion product of itself and q1 (this = this * q1).
 void Quat4f.mul(Quat4f q1, Quat4f q2)
          Sets the value of this quaternion to the quaternion product of quaternions q1 and q2 (this = q1 * q2).
 void Quat4f.mulInverse(Quat4f q1)
          Multiplies this quaternion by the inverse of quaternion q1 and places the value into this quaternion.
 void Quat4f.mulInverse(Quat4f q1, Quat4f q2)
          Multiplies quaternion q1 by the inverse of quaternion q2 and places the value into this quaternion.
 void Quat4f.normalize(Quat4f q1)
          Sets the value of this quaternion to the normalized value of quaternion q1.
 void Matrix4f.set(Quat4f q1)
          Sets the value of this matrix to the matrix conversion of the single precision quaternion argument.
 void Matrix4d.set(Quat4f q1)
          Sets the value of this matrix to the matrix conversion of the single precision quaternion argument.
 void Matrix3f.set(Quat4f q1)
          Sets the value of this matrix to the matrix conversion of the (single precision) quaternion argument.
 void Matrix3d.set(Quat4f q1)
          Sets the value of this matrix to the matrix conversion of the single precision quaternion argument.
 void AxisAngle4f.set(Quat4f q1)
          Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
 void AxisAngle4d.set(Quat4f q1)
          Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
 void Matrix4d.set(Quat4f q1, Vector3d t1, double s)
          Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
 void Matrix4f.set(Quat4f q1, Vector3f t1, float s)
          Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
 void Matrix4d.set(Quat4f q1, Vector3f t1, float s)
          Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
 void Matrix4f.setRotation(Quat4f q1)
          Sets the rotational component (upper 3x3) of this matrix to the matrix equivalent values of the quaternion argument; the other elements of this matrix are unchanged; a singular value decomposition is performed on this object's upper 3x3 matrix to factor out the scale, then this object's upper 3x3 matrix components are replaced by the matrix equivalent of the quaternion, and then the scale is reapplied to the rotational components.
 void Matrix4d.setRotation(Quat4f q1)
          Sets the rotational component (upper 3x3) of this matrix to the matrix equivalent values of the quaternion argument; the other elements of this matrix are unchanged; a singular value decomposition is performed on this object's upper 3x3 matrix to factor out the scale, then this object's upper 3x3 matrix components are replaced by the matrix equivalent of the quaternion, and then the scale is reapplied to the rotational components.
 

Constructors in javax.vecmath with parameters of type Quat4f
Matrix4d(Quat4f q1, Vector3d t1, double s)
          Constructs and initializes a Matrix4d from the quaternion, translation, and scale values; the scale is applied only to the rotational components of the matrix (upper 3x3) and not to the translational components.
Matrix4f(Quat4f q1, Vector3f t1, float s)
          Constructs and initializes a Matrix4f from the quaternion, translation, and scale values; the scale is applied only to the rotational components of the matrix (upper 3x3) and not to the translational components.
Quat4d(Quat4f q1)
          Constructs and initializes a Quat4d from the specified Quat4f.
Quat4f(Quat4f q1)
          Constructs and initializes a Quat4f from the specified Quat4f.