#jogamp @ irc.freenode.net - 20140216 05:05:45 (UTC)


20140216 05:05:45 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20140215050545.html
20140216 05:05:45 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20140216050545.html
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20140216 07:06:57 <phao_> Hi. Why do the JOGL people decided to keep the gl prefix? The opengl specs doesn't mention those... afaik, it's a C implementation thing, right?
20140216 07:07:25 <phao_> The GL interface does the job of serving as a prefix, no?
20140216 07:08:05 <phao_> GL.bufferData seems much nicer than GL.glBufferData, or even GL.BufferData (the opengl specs keeps the name as BufferData iirc).
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20140216 17:45:42 <phao> Hi. Could anyone help me here? I am just learning newer opengl. I have some background with opengl 1, but not much. I am getting an error on this line.
20140216 17:45:43 <phao> gl.glBufferData(vboName, vColors.capacity() + vPoints.capacity(), null, GL4.GL_STATIC_DRAW);
20140216 17:45:52 <phao> (posting the rest of the code and error msg.. wait a moment plz =D)
20140216 17:46:19 <phao> The code => http://pastie.org/8739624
20140216 17:46:23 <phao> That line was line 176
20140216 17:46:51 <phao> The error => http://pastie.org/8739626
20140216 17:50:23 <phao> It seems I've found it. It should be GL4.GL_ARRAY_BUFFER instead of vboName as the first parameter.
20140216 17:52:39 <phao> It seems these two things -Djogl.debug.DebugGL -Djogl.debug.TraceGL can help me find errors better =D
20140216 18:09:42 <sgothel> great!
20140216 18:12:22 <sgothel> @Xerxes: Bug 927: Can you validate the libav threading - I have a hard time to reproduce ..
20140216 18:12:55 <sgothel> having the other unit test (mix) would be great to merge now to fix 927 completely
20140216 18:27:56 <phao> sgothel, it's running, but nothing shows up =D
20140216 18:28:06 <phao> great =D hehehehe, but I guess this is expected, the example was incomplete.
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20140216 21:18:34 <phao> Hi. I have this code here ( http://pastie.org/8740097 ), which is my first attempt on using newer opengl stuff. It, hehe, doesn't print anything other than the background color (specified by glClearColor).
20140216 21:19:06 <phao> Any clues on why isn't it working. I don't have much practice with nio buffers, so that may be it, I am not sure though.
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20140217 02:28:57 <sgothel> https://jogamp.org/wiki/index.php/SW_Tracking_Report_Objectives_for_the_release_2.1.5
20140217 02:35:46 <sgothel> http://forum.jogamp.org/Next-Release-2-1-5-2-2-0-postponed-td4031607.html
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20140217 05:05:45 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20140217050545.html