#jogamp @ irc.freenode.net - 20140830 11:41:40 (UTC)


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20140830 11:41:46 * Topic is 'http://jogamp.org | Hacking 3D Graphics, Multimedia and Processing across Devices'
20140830 11:41:46 * Set by rmk0 on 20130116 23:58:04
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20140830 11:44:17 <Eclesia> hi
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20140830 13:17:45 <GTB3NW> Hey, when I use glColor3i it always ends up some shade of grey rather than a color, any idea what may be up?
20140830 13:17:58 <GTB3NW> same thing with 4i, there seems to be no alpha applying
20140830 13:18:14 <GTB3NW> 255, 255, 255 for examples is black.. :S
20140830 13:37:02 <GTB3NW> hmm, setting it to float works
20140830 13:37:16 <GTB3NW> why's that then, surely int would be 0-255?
20140830 13:38:02 <sgothel1> look at GL spec, it's about the value range of each type
20140830 13:38:19 <sgothel1> i.e. 255 is white if using bytes, as 1.0f for float .. etc
20140830 13:56:04 <GTB3NW> fair enough, just seems silly that's all
20140830 13:56:20 <GTB3NW> got my alpha channel working too now which is good :D
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20140830 16:00:30 <gouessej> GTB3NW: When you feel comfortable with immediate mode, you should learn how to use the retained mode (vertex arrays, vertex buffer objects, VAO).
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20140831 14:56:00 <hharrison> sgothel: can't seem to get the logs from the failed jenkins build...wanted to look into the failure from that build script patch
20140831 14:56:17 <sgothel1> hu ?
20140831 14:56:39 <sgothel1> never build .. when I realized that some nodes don't have the git version avail ..
20140831 14:56:58 <hharrison> ahhh
20140831 14:57:19 <sgothel1> then it hit me .. our git query is optional .. i.e. not even required for our jenkins nodes .. isn't it ?
20140831 14:57:20 <hharrison> I got a failure email for build 815..but logs aren't available for that build
20140831 14:57:43 <sgothel1> it failed today .. yes, osx platform ..
20140831 14:58:00 <sgothel1> was hanging .. then me updating .. and another node in Athens became offline
20140831 14:58:04 <sgothel1> Sunday luck :)
20140831 14:58:12 <sgothel1> but the patch was already reverted ..
20140831 14:58:18 <hharrison> Hmm, it should have been optional still, but I will take another look
20140831 14:58:35 <sgothel1> now I just setup a win81 machine .. for jenkins ..
20140831 14:58:44 <hharrison> is git not even installed on that node?
20140831 14:58:49 <sgothel1> how can I switch a node in a matrix .. is the question now .. hmm
20140831 14:59:10 <sgothel1> i.e. an LTS ubuntu .. has no new version available
20140831 14:59:34 <sgothel1> sadly we still have one .. but if optional .. I can re-enable the patch
20140831 14:59:48 <sgothel1> sorry, I guess I was confused :)
20140831 14:59:51 <hharrison> If you can find me the log, I'll look into what went wrong, I'm sure I tested with an old version of git to make sure it still worked, just didn't fill in the info
20140831 15:00:06 <sgothel1> again: never build w/ that patch
20140831 15:00:24 <hharrison> Oh....I'm still waking up obviously ;-)
20140831 15:00:41 <sgothel1> patch was reverted before that build
20140831 15:01:11 <sgothel1> so I could add the new node .. and claim the matrix label .. hmm
20140831 15:01:15 <sgothel1> (switch nodes)
20140831 15:01:43 <hharrison> Curious about the clone() changes you pushed out, is that path hit very often?
20140831 15:02:00 <sgothel1> sorry .. which one ? IntIntHashMap ?
20140831 15:02:03 <hharrison> the IntIntHashmap
20140831 15:02:21 <hharrison> (setting aside for a moment how I feel about clonable)
20140831 15:03:25 <sgothel1> well, patch re-uses the ArrayList .. thats all
20140831 15:03:44 <sgothel1> while looping through all elements to find tail
20140831 15:03:58 <hharrison> Was just curious how you found that
20140831 15:04:21 <hharrison> I had some other trivia I'd seen in those classes, wasn't sure it was worth optimizing for
20140831 15:04:23 <sgothel1> b/c of a performance hit in .. jogl, one sec ..
20140831 15:05:16 <sgothel1> http://jogamp.org/git/?p=jogl.git;a=commit;h=215cbe50aaf22b3914fbfa4f3869dde4b7e0622c
20140831 15:05:31 <sgothel1> GLStateTracker .. but couldn't do a lot in there .. i.e. avoid the clone
20140831 15:06:13 <sgothel1> there was a report that IntIntHashMap was growing in heap ..
20140831 15:06:15 <hharrison> ahh
20140831 15:06:33 <sgothel1> but could not find anything serious ..
20140831 15:06:53 <sgothel1> sure .. would like to reuse memory .. but seems not possible
20140831 15:06:56 <hharrison> I was looking at those classes a while back, will see if I can dig up anything
20140831 15:07:29 <hharrison> I was actually tempted to just check in the pre-generated code, not sure it's super-worthwhile doing the codegen for these classes anymore
20140831 15:07:40 <hharrison> But in any event, I'll get back to you
20140831 15:07:40 <sgothel1> the report was about some abuse in old TextureText (or something) - I doubt a proper use case can be produced
20140831 15:07:59 <sgothel1> thx
20140831 15:08:47 <sgothel1> be aware .. we are now coding for 2.2.1 .. i.e. backward compatible :)
20140831 15:09:05 <sgothel1> so me trying to tackle all the odd bugs now ..
20140831 15:09:18 <sgothel1> https://jogamp.org/wiki/index.php/SW_Tracking_Report_Objectives_for_the_release_2.2.1
20140831 15:09:53 <hharrison> ie. Harvey isn't allowed to kill the clone() method ;-)
20140831 15:10:04 <sgothel1> https://jogamp.org/bugzilla/show_bug.cgi?id=1015 <- may need more validation, i.e. me unsure whether executing a windows bat file works on all windows version ..
20140831 15:10:12 <sgothel1> not yet .. right :)
20140831 15:11:16 <sgothel1> and sometimes .. it doesn't work, i.e. operating clone on a super class - or I forgot how to replace those things properly (senior moment)
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20140831 15:15:01 <hharrison> sgothel: it can be pretty tricky to track all the clonable users, which is why I dislike it so much ;-)
20140831 15:15:11 <hharrison> But, that's for a later day
20140831 15:16:07 <hharrison> Any chance bug 1048 might go across your plate sometime?
20140831 15:16:46 <hharrison> Or at least help us figure out what to try next, we've gotten rather stuck
20140831 15:17:29 <sgothel1> just read ..
20140831 15:17:30 <sgothel1> hmm
20140831 15:17:38 <sgothel1> we have multiple unit tests
20140831 15:17:59 <sgothel1> why not making life easy for me, and use on of the many .. copy/patch and git pull ?
20140831 15:18:11 <hharrison> Sure, I can do that
20140831 15:18:31 <sgothel1> I tested them manually here w/ java7 and java8 on osx .. haven't seen anything odd
20140831 15:18:36 <hharrison> Matt just attached the test case, I'll go get you something pullable
20140831 15:18:49 <sgothel1> great - thx!
20140831 15:19:20 <sgothel1> and wasn't there some win8 issue ?
20140831 15:19:24 <sgothel1> (as well?)
20140831 15:21:26 <sgothel1> OSX: is there actually a 32bit JVM left .. i.e. bug 1050
20140831 15:22:44 <hharrison> Don't think there's any Win8 bugs that I'm tracking
20140831 15:23:01 <hharrison> Just this remaining OSX issue, keeping us on Java6 bascially
20140831 15:23:55 <hharrison> There was an input lag issue, but that was on the Win8 side, not Jogl's
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20140831 15:49:49 <sgothel1> @Harvey: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
20140831 15:51:23 <sgothel1> afk .. laters .. and a have good Sunday closure ..
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20140901 05:05:41 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20140901050541.html