#jogamp @ irc.freenode.net - 20150731 05:05:27 (UTC)


20150731 05:05:27 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20150730050526.html
20150731 05:05:27 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20150731050527.html
20150731 05:50:52 * jvanek (jvanek@anon) has joined #jogamp
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20150731 06:46:51 <elect> hi
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20150731 07:29:40 <eclesia> good morning
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20150731 12:24:53 <eclesia> jogl doesn't have it's own buffer factory right ?
20150731 12:30:47 <sgothel> GlueGen has a BuffersFactory .. but not really used or 'thought out' yet
20150731 12:31:10 <sgothel> In some use cases we slice our own Buffers .. not using a central pool
20150731 12:33:18 <eclesia> in the case I want to upload a texture data on the gpu, which is the best ?
20150731 12:34:43 <monsieur_max> looking at my code, i use a ByteBuffer
20150731 12:34:44 <sgothel> hmm .. depends on size: mmap ([1] file -> buffers, [2] GPU -> Host.buffers)
20150731 12:35:45 <sgothel> IMHO around 1M .. mmap seems to be a good solution
20150731 12:36:13 <sgothel> this is shown in the unit tests of our GlueGen mmap files
20150731 12:37:33 <sgothel> so one could also GPU mmap -> host, and use the latter NIO buffer as a read target, in case of zero conversion
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20150731 15:02:12 <elect> wut
20150731 15:02:29 <elect> ah
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20150801 05:05:27 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20150801050527.html