#jogamp @ irc.freenode.net - 20160913 05:05:14 (UTC)


20160913 05:05:14 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20160912050513.html
20160913 05:05:14 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20160913050514.html
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20160913 06:57:24 <elect> hi
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20160913 07:08:19 <Eclesia> hi
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20160913 07:37:45 <zubzub> hi
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20160913 08:23:17 <elect> I have an app that has a main jFrame
20160913 08:23:49 <elect> I am incapsulating glWindow inside a NewtCanvasAWT and adding this NewtCanvasAWT to the jFrame
20160913 08:24:12 <elect> since I experience lag spikes while using the htc vive
20160913 08:24:21 <elect> I'd like to remove the glwindow from any awt stuff
20160913 08:24:29 <elect> I tried to remove the NewtCanvasAWT from the jFrame
20160913 08:24:56 <elect> but once I do that, my animator just doesnt call the glWindow.display() function anymore
20160913 08:25:01 <elect> how can I solve?
20160913 08:28:18 <Eclesia> htc vive is out ?
20160913 08:29:12 <elect> since q1 I guess
20160913 08:29:29 <elect> the commercial version
20160913 08:29:52 <Eclesia> ho sweet, it works well ?
20160913 08:30:45 <elect> yes
20160913 08:30:56 <elect> https://github.com/jovr/jogl-hello-vr
20160913 08:32:16 <elect> also if I do
20160913 08:32:17 <elect> EC.viewer.newtCanvasAWT.setNEWTChild(null);
20160913 08:32:36 <elect> to detach glWindow from newtCanvasAWT the animator just doesnt work anymore
20160913 09:11:56 <elect> any idea, guys?
20160913 09:21:25 <Eclesia> no sorry, i use only newt.
20160913 09:22:14 <monsieur_max> same
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20160913 19:34:24 -spb- [Global notice] Apologies for the noise there. We don't seem to be under attack, and should be back to normal now...
20160913 19:35:04 -spb- [Global notice] We've put a cloth over the self-destruct button so that nobody pushes it again.
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20160914 05:05:14 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20160914050514.html