OpenAL was originally developed in 2000 by Loki Software.
JOAL was originally created by SUN Microsystems Game Technology Group in 2003. JogAmp took over maintenance of JOAL and is the current and only maintainer since 2011.
- http://jogamp.org/joal/www/ - The JOAL Project hosts a reference implementation of the Java bindings for OpenAL API, and is designed to provide hardware-supported 3D spatialized audio for games written in Java.
- The GIT source repository for JogAmp JOAL is available here: http://jogamp.org/git/?p=joal.git
- http://jogamp.org/joal-demos/www/ - The JOAL-Demos Project hosts a collection of turials and demonstrations illustred the features and usage of the Java bindings for OpenAL API and the Sound3D Toolkit.
- The GIT source repository for JogAmp JOAL-Demos is available here: http://jogamp.org/git/?p=joal-demos.git
JogAmp JOAL Builds
The latest stable version of JOAL is always included in the current JogAmp build: http://jogamp.org/deployment/jogamp-current/archive/jogamp-all-platforms.7z Refer to the following tutorial on how to setup JogAmp and JOAL in your favorite IDE: http://jogamp.org/wiki/index.php/Setting_up_a_JogAmp_project_in_your_favorite_IDE
Starting in 2013 JogAmp builds of JOAL now include the OpenAL-soft OpenAL libraries. By including OpenAL-soft allow JOAL to function on platforms where no system OpenAL libraries is found.
- The GIT source repository for JogAmp OpenAL-soft is available here: http://jogamp.org/git/?p=openal-soft.git