NativeLibrary's 'enumerateLibraryPaths' system search only uses the library basename to utilize the OS's search algorithm. This is not sufficient for all OS, e.g. Windows 10. Example: Prepend a custom Mesa3D OpenGL library to the environment variable PATH. Solution is to explicitly search in all directories of the system environment variable: - Windows: PATH - MacOS: DYLD_LIBRARY_PATH - Unix: LD_LIBRARY_PATH before using the plain basename.
resolved w/ commit 390794a4647e1f7e9755f2936922abbe096c85eb