Bug 283 - GLBufferStateTracker produces too much garbage
Summary: GLBufferStateTracker produces too much garbage
Status: VERIFIED FIXED
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P3 normal
Assignee: Michael Bien
URL: http://www.javagaming.org/forums/inde...
Depends on:
Blocks:
 
Reported: 2007-02-27 11:02 CET by Sven Gothel
Modified: 2010-08-24 13:09 CEST (History)
1 user (show)

See Also:
Type: DEFECT
SCM Refs:
1d333a771ce0bc7c8594e21d031703f698f06a46
Workaround: ---


Attachments

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Description Sven Gothel 2010-03-24 07:50:14 CET


---- Reported by kbr 2007-02-27 11:02:59 ----

The thread http://www.javagaming.org/forums/index.php?topic=15989.0 indicates
that the GLBufferStateTracker, needed for catching misuse of the VBO/PBO-related
entry points, is producing too much garbage.



--- Bug imported by sgothel@jausoft.com 2010-03-24 07:50 EDT  ---

This bug was previously known as _bug_ 283 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=283
Comment 1 Sven Gothel 2010-08-24 13:09:06 CEST
Can't access the forum post anymore,
but if this is due to the 'autoboxing' due to the IntegerHashMap
this issue is solved using the new primitive type hash map.