---- Reported by kbr 2007-11-14 17:59:04 ---- The TextRenderer currently has a dependence on the glClientActiveTexture API introduced in OpenGL 1.3. It turns out that this is a meaningless dependence and that the code using it is actually incorrect as written. The solution is to simply remove the call. ---- Additional Comments From kbr 2007-11-14 18:04:54 ---- Removed call to glClientActiveTexture, which was incorrect as written since the texture object was being bound to the current texture unit and then the active texture unit forced to GL_TEXTURE0 just before setting up the texture coordinate pointer. Tested with text demos in jogl-demos workspace. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT --- This bug was previously known as _bug_ 332 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=332