---- Reported by kbr 2007-11-14 17:59:04 ----
The TextRenderer currently has a dependence on the glClientActiveTexture API
introduced in OpenGL 1.3. It turns out that this is a meaningless dependence and
that the code using it is actually incorrect as written. The solution is to
simply remove the call.
---- Additional Comments From kbr 2007-11-14 18:04:54 ----
Removed call to glClientActiveTexture, which was incorrect as written since the
texture object was being bound to the current texture unit and then the active
texture unit forced to GL_TEXTURE0 just before setting up the texture coordinate
pointer. Tested with text demos in jogl-demos workspace.
--- Bug imported by firstname.lastname@example.org 2010-03-24 07:51 EDT ---
This bug was previously known as _bug_ 332 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=332