Bug 332 - TextRenderer depends on OpenGL 1.3 glClientActiveTexture
Summary: TextRenderer depends on OpenGL 1.3 glClientActiveTexture
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P3 normal
Assignee: Sven Gothel
URL: http://www.javagaming.org/forums/inde...
Depends on:
Reported: 2007-11-14 05:59 CET by Sven Gothel
Modified: 2010-03-24 07:51 CET (History)
0 users

See Also:
SCM Refs:
Workaround: ---


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Description Sven Gothel 2010-03-24 07:51:02 CET

---- Reported by kbr 2007-11-14 17:59:04 ----

The TextRenderer currently has a dependence on the glClientActiveTexture API
introduced in OpenGL 1.3. It turns out that this is a meaningless dependence and
that the code using it is actually incorrect as written. The solution is to
simply remove the call.

---- Additional Comments From kbr 2007-11-14 18:04:54 ----

Removed call to glClientActiveTexture, which was incorrect as written since the
texture object was being bound to the current texture unit and then the active
texture unit forced to GL_TEXTURE0 just before setting up the texture coordinate
pointer. Tested with text demos in jogl-demos workspace.

--- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT  ---

This bug was previously known as _bug_ 332 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=332