---- Reported by kbr 2008-01-23 10:21:22 ---- User emzic suggests on http://www.javagaming.org/forums/index.php?topic=18080.0 that there should be a way of disabling the use of vertex arrays and vertex buffer objects in the TextRenderer to work around driver bugs or performance problems. ---- Additional Comments From kbr 2008-01-30 14:12:11 ---- Created an attachment Proposed new TextRenderer from emzic ---- Additional Comments From kbr 2008-02-15 23:47:53 ---- Incorporated patch from emzic, slightly modified, to add set/getUseVertexArrays() as concession to graphics cards which do not perform well with small vertex arrays. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT --- This bug was previously known as _bug_ 339 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=339 Imported an attachment (id=115) The original submitter of attachment 115 [details] is unknown. Reassigning to the person who moved it here: sgothel@jausoft.com.