Bug 349 - Enable multisampling on GLJPanel with Java2D pipeline enabled
Summary: Enable multisampling on GLJPanel with Java2D pipeline enabled
Status: VERIFIED INVALID
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All windows
: P3 normal
Assignee: Sven Gothel
URL:
Depends on:
Blocks:
 
Reported: 2008-03-18 05:35 CET by Sven Gothel
Modified: 2015-09-27 03:15 CEST (History)
0 users

See Also:
Type: FEATURE
SCM Refs:
Workaround: ---


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Description Sven Gothel 2010-03-24 07:51:21 CET


---- Reported by chrisnf 2008-03-18 17:35:05 ----

When -Dsun.jogl.opengl=true is set at runtime, these lines have no effect on the
rendering quality of a GLJPanel:

GLCapabilities capabilities = new GLCapabilities();
capabilities.setSampleBuffers(true);
capabilities.setNumSamples(8);
(create GLJPanel with these capabilities)
...

gl.glEnable(GL.GL_MULTISAMPLE);

Polygon edges still appear jagged at certain rotations.  When the pipeline is
off, or a GLCanvas is used, the rendering looks smooth, as it should.



--- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT  ---

This bug was previously known as _bug_ 349 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=349