---- Reported by chrisnf 2008-03-18 17:35:05 ---- When -Dsun.jogl.opengl=true is set at runtime, these lines have no effect on the rendering quality of a GLJPanel: GLCapabilities capabilities = new GLCapabilities(); capabilities.setSampleBuffers(true); capabilities.setNumSamples(8); (create GLJPanel with these capabilities) ... gl.glEnable(GL.GL_MULTISAMPLE); Polygon edges still appear jagged at certain rotations. When the pipeline is off, or a GLCanvas is used, the rendering looks smooth, as it should. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT --- This bug was previously known as _bug_ 349 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=349