Bugzilla – Attachment 155 Details for
Bug 401
Native window events not delivered when doing GLProfile.initSingleton()
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Debug output of program
debug.txt (text/plain), 68.11 KB, created by
Wade Walker
on 2010-10-27 15:50:31 CEST
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Description:
Debug output of program
Filename:
MIME Type:
Creator:
Wade Walker
Created:
2010-10-27 15:50:31 CEST
Size:
68.11 KB
patch
obsolete
>Info: XInitThreads() called for concurrent Thread support >X11 Display(NULL) <:0.0> >NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@33c282a1 >NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@33c282a1 >NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@33c282a1 >GLProfile.static map GLProfile[GL2/GL2] >GLProfile.static default GLProfile[GL2/GL2] >GLProfile.static map GLProfile[GL3bc/GL3bc] >GLProfile.static map GLProfile[GL4bc/GL4bc] >GLProfile.static map GLProfile[GL2GL3/GL2] >GLProfile.static map GLProfile[GL3/GL3] >GLProfile.static map GLProfile[GL4/GL4] >GLProfile.static map GLProfile[GL2ES2/GL2] >GLProfile.static map *** no mapping for GLES2 >GLProfile.static map GLProfile[GL2ES1/GL2] >GLProfile.static map *** no mapping for GLES1 >GLDrawableFactory.static - Native OS Factory for: X11: com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.nativewindow.impl.x11.X11GraphicsConfigurationFactory@528acf6e >GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.GraphicsConfigurationFactoryImpl@787bb290 >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@10849bc >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory@73a34b >java.lang.Exception: X11Util.Display: Created new TLS NamedX11Display[:0.0, 0x2aab341a6a90, refCount 1, unCloseable false] in thread main > at com.jogamp.nativewindow.impl.x11.X11Util.createThreadLocalDisplay(X11Util.java:161) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:86) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >!!! glXChooseFBConfig recommended 12, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0],GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >java.lang.Exception: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@c0b76fa > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) > at com.jogamp.opengl.impl.GLContextImpl.<init>(GLContextImpl.java:83) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.<init>(X11GLXContext.java:77) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.<init>(X11GLXContext.java:82) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.<init>(X11OnscreenGLXContext.java:46) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable.createContext(X11OnscreenGLXDrawable.java:94) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:102) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >... LOCK 0 [com.jogamp.nativewindow.impl.RecursiveToolkitLock@ac980c9], recursions 0, Thread[main,5,main] >+++ LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@ac980c9], recursions 0, Thread[main,5,main] >java.lang.Exception: setGL (OpenGL null): Thread[main,5,main], class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@c0b76fa -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:751) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:277) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >main: !!! Initializing GLX extension address table >main: !!! Initializing OpenGL extension address table for com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d, > Drawable Read/Write: com.jogamp.opengl.impl.x11.glx.X11DummyGLXDrawable[Realized true, > Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, > handle 0x2000002, > Window NullWindow[config X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x2aab341a6a90, surfaceHandle 0x2000002, size 0x0]], direct false] >ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12 >ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d, OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12 >ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12, use glGetStringi >!!! GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address >ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! createContextARB: mappedVersionsAvailableSet false >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (core profile, any, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (core profile, any, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (core profile, forward compatible, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:552) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (core profile, forward compatible, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:552) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (compatibility profile, any, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:562) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (compatibility profile, any, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:562) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (compatibility profile, any, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:496) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (compatibility profile, any, new) - @creation >java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) > at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:496) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >main: createContextARBMapVersionsAvailable: 3.3 (core profile, any, new) >main: createContextARBMapVersionsAvailable: 3.3 (compatibility profile, any, new) >main: createContextARBMapVersionsAvailable: 3.0 (compatibility profile, any, new) >main: !!! createContextARB: SET mappedVersionsAvailableSet true >java.lang.Exception: setGL (OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12): Thread[main,5,main], class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:751) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:485) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) > at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:103) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) > at java.lang.reflect.Constructor.newInstance(Constructor.java:513) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) > at javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:126) > at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:987) > at name.wadewalker.test.SimpleScene.<clinit>(SimpleScene.java:166) >main: !!! Initializing GLX extension address table >main: !!! Initializing OpenGL extension address table for com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext [OpenGL 3.3, options 0x22, 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f, > Drawable Read/Write: com.jogamp.opengl.impl.x11.glx.X11DummyGLXDrawable[Realized true, > Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, > handle 0x2000002, > Window NullWindow[config X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x2aab341a6a90, surfaceHandle 0x2000002, size 0x0]], direct false] >ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12 >ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f, OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12 >ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12, use glGetStringi >!!! GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address >ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! Create GL context OK: 0x2aab34918f98 for com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext >--- LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@ac980c9], recursions 0, Thread[main,5,main] >!!! Vendor: NVIDIA Corporation, ATI: false, NV: true >!!! SharedScreen: class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0] >!!! SharedContext: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12, handle 0x2aab34918f98, com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f, > Drawable Read/Write: com.jogamp.opengl.impl.x11.glx.X11DummyGLXDrawable[Realized true, > Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, > handle 0x2000002, > Window NullWindow[config X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x2aab341a6a90, surfaceHandle 0x2000002, size 0x0]], direct true] >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@5705b99f >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@38dda25b >GLProfile.static map GLProfile[GL2/GL2] >GLProfile.static default GLProfile[GL2/GL2] >GLProfile.static map GLProfile[GL3bc/GL3bc] >GLProfile.static map *** no mapping for GL4bc >GLProfile.static map GLProfile[GL2GL3/GL2] >GLProfile.static map GLProfile[GL3/GL3] >GLProfile.static map *** no mapping for GL4 >GLProfile.static map GLProfile[GL2ES2/GL2] >GLProfile.static map *** no mapping for GLES2 >GLProfile.static map GLProfile[GL2ES1/GL2] >GLProfile.static map *** no mapping for GLES1 >GLProfile.static isAWTAvailable true >GLProfile.static hasNativeOSFactory true >GLProfile.static hasDesktopGL true >GLProfile.static hasDesktopGLES12 true >GLProfile.static hasGL234Impl true >GLProfile.static GLAvailability[Native[GL4bc false, GL4 false, GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL2/GL2]]] >JOGL/Java2D integration disabled >... LOCK 0 [com.jogamp.nativewindow.impl.RecursiveToolkitLock@34b23d12], recursions 0, Thread[main,5,main] >+++ LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@34b23d12], recursions 0, Thread[main,5,main] >GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory@73a34b >X11AWTGLXGraphicsConfigurationFactory: got class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0] >X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x2aab341c7bf0 >X11AWTGLXGraphicsConfigurationFactory: made class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0] >AWT Colormodel compatible: GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@38dda25b >!!! glXChooseFBConfig recommended 12, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0],GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >java.lang.Exception: Created Config: class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]] > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:415) > at java.awt.Container.addNotify(Container.java:2578) > at java.awt.Window.addNotify(Window.java:663) > at java.awt.Frame.addNotify(Frame.java:470) > at java.awt.Window.show(Window.java:859) > at java.awt.Component.show(Component.java:1563) > at java.awt.Component.setVisible(Component.java:1515) > at java.awt.Window.setVisible(Window.java:842) > at name.wadewalker.test.SimpleScene.main(SimpleScene.java:176) >GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds Rect[0/0 0x0], pos 0/0, size 0x0, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable, GLAnimatorControl: null, GLEventListeners num 0 []]] >GLDrawableFactoryImpl.createGLDrawable: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable[Realized false, > Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, > handle 0x0, > Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds Rect[0/0 0x0], pos 0/0, size 0x0, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable, GLAnimatorControl: null, GLEventListeners num 0 []]]] >java.lang.Exception: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@7a19a37a > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) > at com.jogamp.opengl.impl.GLContextImpl.<init>(GLContextImpl.java:83) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.<init>(X11GLXContext.java:77) > at com.jogamp.opengl.impl.x11.glx.X11GLXContext.<init>(X11GLXContext.java:82) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.<init>(X11OnscreenGLXContext.java:46) > at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable.createContext(X11OnscreenGLXDrawable.java:94) > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:427) > at java.awt.Container.addNotify(Container.java:2578) > at java.awt.Window.addNotify(Window.java:663) > at java.awt.Frame.addNotify(Frame.java:470) > at java.awt.Window.show(Window.java:859) > at java.awt.Component.show(Component.java:1563) > at java.awt.Component.setVisible(Component.java:1515) > at java.awt.Window.setVisible(Window.java:842) > at name.wadewalker.test.SimpleScene.main(SimpleScene.java:176) >--- LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@34b23d12], recursions 0, Thread[main,5,main] >Created Drawable: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable[Realized false, > Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, > handle 0x0, > Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds Rect[0/0 0x0], pos 0/0, size 0x0, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], > encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable, GLAnimatorControl: null, GLEventListeners num 0 []]]] >setRealized: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable false -> true >... LOCK 0 [com.jogamp.nativewindow.impl.RecursiveToolkitLock@293bdd36], recursions 0, Thread[main,5,main] >+++ LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@293bdd36], recursions 0, Thread[main,5,main] >GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@38dda25b >!!! glXChooseFBConfig recommended 12, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0],GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >!!! updateGraphicsConfiguration: X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >!!! X11GLXDrawable.setRealized(true): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >--- LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@293bdd36], recursions 0, Thread[main,5,main]
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bug 401
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