Bugzilla – Attachment 179 Details for
Bug 429
Error: Failed to create an external OpenGL Context from an SWT GLCanvas
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win7-64, SWT 3.7M3, jogl-a77abd78367fd8e172b6bae0fa742ac3c89bb243
java-win64-dbg.log (text/plain), 54.34 KB, created by
Sven Gothel
on 2010-11-26 05:22:18 CET
(
hide
)
Description:
win7-64, SWT 3.7M3, jogl-a77abd78367fd8e172b6bae0fa742ac3c89bb243
Filename:
MIME Type:
Creator:
Sven Gothel
Created:
2010-11-26 05:22:18 CET
Size:
54.34 KB
patch
obsolete
>GLProfile.init firstUIActionOnProcess: true, thread: main >----------------------------------------------------------------------------------------------------- >Platform: Windows 7 6.1 (os), amd64 (arch) 4 cores >Platform: littleEndian true, 32Bit false, a-ptr bit-size 64 >Platform: Java 1.6.0_22, Java HotSpot(TM) 64-Bit Server VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.common >Extension Name: com.jogamp.common >Specification Title: GlueGen Java Bindings Generator >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: GlueGen Run-Time >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-bmanual-20101126 >Implementation Branch: master >Implementation Commit: manual >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.nativewindow >Extension Name: javax.media.nativewindow >Specification Title: Native Window Interface API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Native Window Interface Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-bmanual-20101126 >Implementation Branch: master >Implementation Commit: manual >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.opengl >Extension Name: javax.media.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-bmanual-20101126 >Implementation Branch: master >Implementation Commit: manual >----------------------------------------------------------------------------------------------------- >JOGL/Java2D integration disabled >GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory >java.lang.Throwable: Info: GLProfile.initProfilesForDevice: decon, isSet false > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1207) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true >GLProfile.init map GLProfile[GL2/GL2] on devide decon >GLProfile.init map default GLProfile[GL2/GL2] on device decon >GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon >GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon >GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon >GLProfile.init map GLProfile[GL3/GL3] on devide decon >GLProfile.init map GLProfile[GL4/GL4] on devide decon >GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon >GLProfile.init map *** no mapping for GLES2 on device decon >GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon >GLProfile.init map *** no mapping for GLES1 on device decon >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@13c695a6 > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:280) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x2200 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@13c695a6, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 2021372560 >main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 1205807115 >ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, old) - 4.0.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@13c695a6, OpenGL 3.0 (compatibility profile, any, old) - 4.0.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, old) - 4.0.10188 Compatibility Profile Context, use glGetString >main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 >main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 792386646 >main: !!! createContextARB: mappedVersionsAvailableSet(decon): false >main: createContextARBVersions: share 0, direct true, version 4.1 >main: createContextARBImpl: NO 4.1 (core profile, any, new) - @creation >main: createContextARBVersions: share 0, direct true, version 4.0 >WindowsWGLContext.wglMakeContextCurrent: true >main: createContextARBImpl: OK 4.0 (core profile, any, new) - @creation, share 0, direct true, hasSharedContext false >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@626f50a8 > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x4002500 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@626f50a8, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x4002500) -> 2021372560 >main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x4002500) -> 820791943 >ExtensionAvailabilityCache: Flush availability OpenGL 4.0 (core profile, any, new) - 4.0.10188 Core Profile Context >main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@626f50a8, OpenGL 4.0 (core profile, any, new) - 4.0.10188 Core Profile Context >main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 4.0 (core profile, any, new) - 4.0.10188 Core Profile Context, use glGetStringi >main:ExtensionAvailabilityCache: GL_EXTENSIONS: 172 >main:ExtensionAvailabilityCache: ALL EXTENSIONS: 192 >main:ExtensionAvailabilityCache: Added GL_VERSION_4_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x4002500) -> 1762721320 >WindowsWGLContext.wglMakeContextCurrent: true >main: !!! createContextARBMapVersionsAvailable HAVE: 4.0 (core profile, any, new) >main: createContextARBVersions: share 0, direct true, version 4.1 >main: createContextARBImpl: NO 4.1 (compatibility profile, any, new) - @creation >main: createContextARBVersions: share 0, direct true, version 4.0 >main: createContextARBImpl: OK 4.0 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@45d64c37 > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:541) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x4002300 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@45d64c37, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x4002300) -> 2021372560 >main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x4002300) -> 549041464 >ExtensionAvailabilityCache: Flush availability OpenGL 4.0 (compatibility profile, any, new) - 4.0.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@45d64c37, OpenGL 4.0 (compatibility profile, any, new) - 4.0.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 4.0 (compatibility profile, any, new) - 4.0.10188 Compatibility Profile Context, use glGetStringi >main:ExtensionAvailabilityCache: GL_EXTENSIONS: 185 >main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 >main:ExtensionAvailabilityCache: Added GL_VERSION_4_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x4002300) -> 2654289 >WindowsWGLContext.wglMakeContextCurrent: true >main: !!! createContextARBMapVersionsAvailable HAVE: 4.0 (compatibility profile, any, new) >main: createContextARBVersions: share 0, direct true, version 3.3 >main: createContextARBImpl: OK 3.3 (core profile, any, new) - @creation, share 0, direct true, hasSharedContext false >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@630045eb > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:542) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x3032500 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@630045eb, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x3032500) -> 2021372560 >main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3032500) -> 653163028 >ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (core profile, any, new) - 3.3.10188 Core Profile Context >main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@630045eb, OpenGL 3.3 (core profile, any, new) - 3.3.10188 Core Profile Context >main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (core profile, any, new) - 3.3.10188 Core Profile Context, use glGetStringi >main:ExtensionAvailabilityCache: GL_EXTENSIONS: 172 >main:ExtensionAvailabilityCache: ALL EXTENSIONS: 192 >main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3032500) -> 1922091779 >WindowsWGLContext.wglMakeContextCurrent: true >main: !!! createContextARBMapVersionsAvailable HAVE: 3.3 (core profile, any, new) >main: createContextARBVersions: share 0, direct true, version 3.3 >main: createContextARBImpl: OK 3.3 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@6cb8 > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:543) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x3032300 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@6cb8, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x3032300) -> 2021372560 >main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3032300) -> 154777486 >ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (compatibility profile, any, new) - 3.3.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@6cb8, OpenGL 3.3 (compatibility profile, any, new) - 3.3.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (compatibility profile, any, new) - 3.3.10188 Compatibility Profile Context, use glGetStringi >main:ExtensionAvailabilityCache: GL_EXTENSIONS: 185 >main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 >main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3032300) -> 742510685 >WindowsWGLContext.wglMakeContextCurrent: true >main: !!! createContextARBMapVersionsAvailable HAVE: 3.3 (compatibility profile, any, new) >main: createContextARBVersions: share 0, direct true, version 3.0 >main: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@14d6a05e > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:544) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x3002300 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@14d6a05e, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x3002300) -> 2021372560 >main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3002300) -> 453076530 >ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@14d6a05e, OpenGL 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context >main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context, use glGetString >main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 >main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3002300) -> 2027711095 >WindowsWGLContext.wglMakeContextCurrent: true >main: !!! createContextARBMapVersionsAvailable HAVE: 3.0 (compatibility profile, any, new) >java.lang.Throwable: main: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0 > at javax.media.opengl.GLContext.setAvailableGLVersionsSet(GLContext.java:582) > at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:545) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:531) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at OneTriangle.main(OneTriangle.java:25) >main: !!! Context FQN: Windows_decon_0-0x3002300 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0-0x3002300) -> 2021372560 >main: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x3002300) -> 453076530 >main: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x3002300) -> 2027711095 >main: createContextImpl: OK (ARB, initial) share 0 >WindowsWGLContext.wglMakeContextCurrent: true >main: !!! Create GL context OK: 0x60001 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext >!!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context, handle 0x60001, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] , pbuffer supported true >GLProfile.initProfilesForDevice: decon: desktop Shared Ctx true >GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false >GLProfile.init map GLProfile[GL2/GL2] on devide decon >GLProfile.init map default GLProfile[GL2/GL2] on device decon >GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon >GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon >GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon >GLProfile.init map GLProfile[GL3/GL3] on devide decon >GLProfile.init map GLProfile[GL4/GL4] on devide decon >GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon >GLProfile.init map *** no mapping for GLES2 on device decon >GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon >GLProfile.init map *** no mapping for GLES1 on device decon >GLProfile: EGLFactory - Device is not available: decon >GLProfile.initProfilesForDevice: decon: added profile(s): true >GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc true[4.0 (compatibility profile, any, new)], GL4 true[4.0 (core profile, any, new)], GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL4/GL4], GLProfile[GL3/GL3], GLProfile[GL4bc/GL4bc], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL2/GL2]]] >GLProfile.init isAWTAvailable true >GLProfile.init has desktopFactory true >GLProfile.init hasDesktopGL true >GLProfile.init hasGL234Impl true >GLProfile.init has eglFactory true >GLProfile.init hasGLES1Impl false >GLProfile.init hasGLES2Impl false >GLProfile.init defaultDesktopDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >GLProfile.init defaultEGLDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >GLProfile.init defaultDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >*** setCapsPFD: WGL-Choosen false, pfdID 2, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >main: !!! Created external OpenGL context 0x20000 for com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x20000, null, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext$Drawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x5e01210b, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 2, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x5e01210b, size 0x0]]] >java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@3a64c34e > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext.<init>(WindowsExternalWGLContext.java:68) > at com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext.create(WindowsExternalWGLContext.java:95) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.createExternalGLContextImpl(WindowsWGLDrawableFactory.java:289) > at com.jogamp.opengl.impl.GLDrawableFactoryImpl.createExternalGLContext(GLDrawableFactoryImpl.java:226) > at OneTriangle.main(OneTriangle.java:41) >main: !!! Context FQN: Windows_decon_0-0x2200 >main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x20000, com.jogamp.opengl.impl.gl4.GL4bcImpl@3a64c34e, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext$Drawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x5e01210b, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 2, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x5e01210b, size 0x0]]] >main: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 2021372560 >main: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 1205807115 >main: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x2200) -> 792386646 >updateGraphicsConfiguration: hdc 0x5e01210b >!!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >updateGraphicsConfigurationARB: Pixel format already chosen for HDC: 0x5e01210b, pixelformat 2 >updateGraphicsConfigurationARB: using pfdID 2 >*** setCapsPFD: WGL-Choosen true, pfdID 2, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >java.lang.Exception: Debug > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.shutdownInstance(WindowsWGLDrawableFactory.java:191) > at javax.media.opengl.GLDrawableFactory.shutdownImpl(GLDrawableFactory.java:200) > at javax.media.opengl.GLDrawableFactory.access$100(GLDrawableFactory.java:90) > at javax.media.opengl.GLDrawableFactory$2.run(GLDrawableFactory.java:171) > at java.lang.Thread.run(Unknown Source) >!!! Shutdown Shared: >!!! Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]] >!!! CTX : com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context, handle 0x60001, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, > handle 0x38012038, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] >!!! Shutdown Shared Finished
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