Bugzilla – Attachment 181 Details for
Bug 438
GLException "WindowsWGLDrawableFactory - Could not initialize shared resources" since JOGL 2.0.222 on ATI X300
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JOGL 2.0.236 Debug Log for X300
3D Viewer Debug.log (text/plain), 49.09 KB, created by
LedAlex
on 2010-11-26 05:57:42 CET
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Description:
JOGL 2.0.236 Debug Log for X300
Filename:
MIME Type:
Creator:
LedAlex
Created:
2010-11-26 05:57:42 CET
Size:
49.09 KB
patch
obsolete
>3D Viewer 1.1.1.1995 >Developed by Ledyaev Alexander >E-Mail : ledalex@meteo.ru >ICQ : 286-932-489 >Nick : LedAlex >-------------------------------- >If you are experiencing some problems please contact author. >-------------------------------- >GLProfile.init firstUIActionOnProcess: false, thread: javawsApplicationMain >----------------------------------------------------------------------------------------------------- >Platform: Windows XP 5.1 (os), x86 (arch) 1 cores >Platform: littleEndian true, 32Bit true, a-ptr bit-size 32 >Platform: Java 1.6.0_22, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.common >Extension Name: com.jogamp.common >Specification Title: GlueGen Java Bindings Generator >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: GlueGen Run-Time >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-b223-20101125 >Implementation Branch: master >Implementation Commit: 5b43d384017f9cfa12dab1a194a5688b948dc587 >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.nativewindow >Extension Name: javax.media.nativewindow >Specification Title: Native Window Interface API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Native Window Interface Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-b236-20101125 >Implementation Branch: master >Implementation Commit: 237ab306f4dba00316b8e09f571cf7cb5612d0c3 >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.opengl >Extension Name: javax.media.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-b236-20101125 >Implementation Branch: master >Implementation Commit: 237ab306f4dba00316b8e09f571cf7cb5612d0c3 >----------------------------------------------------------------------------------------------------- >java.lang.Throwable: Info: NativeWindowFactory.initSingleton(false) > at javax.media.nativewindow.NativeWindowFactory.initSingleton(NativeWindowFactory.java:131) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1084) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) > at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) > at javax.media.opengl.awt.GLCanvas.<clinit>(GLCanvas.java:86) > at LedAlex.GIS.GISViewer3D.<init>(GISViewer3D.java:102) > at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) > at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) > at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) > at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) > at java.lang.reflect.Method.invoke(Unknown Source) > at com.sun.javaws.Launcher.executeApplication(Unknown Source) > at com.sun.javaws.Launcher.executeMainClass(Unknown Source) > at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) > at com.sun.javaws.Launcher.run(Unknown Source) > at java.lang.Thread.run(Unknown Source) >JOGL/Java2D integration disabled >JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true >JAWTUtil: Has Java2D true >JAWTUtil: Is headless false >NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@127e2ee >NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@127e2ee >NativeWindowFactory firstUIActionOnProcess false >NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@127e2ee >GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory >GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.GraphicsConfigurationFactoryImpl@b2e752 >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@15b4ad2 >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@59c8b5 >GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@5646a5 >java.lang.Throwable: Info: GLProfile.initProfilesForDevice: decon, isSet false > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1207) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) > at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) > at javax.media.opengl.awt.GLCanvas.<clinit>(GLCanvas.java:86) > at LedAlex.GIS.GISViewer3D.<init>(GISViewer3D.java:102) > at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) > at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) > at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) > at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) > at java.lang.reflect.Method.invoke(Unknown Source) > at com.sun.javaws.Launcher.executeApplication(Unknown Source) > at com.sun.javaws.Launcher.executeMainClass(Unknown Source) > at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) > at com.sun.javaws.Launcher.run(Unknown Source) > at java.lang.Thread.run(Unknown Source) >GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true >GLProfile.init map GLProfile[GL2/GL2] on devide decon >GLProfile.init map default GLProfile[GL2/GL2] on device decon >GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon >GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon >GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon >GLProfile.init map GLProfile[GL3/GL3] on devide decon >GLProfile.init map GLProfile[GL4/GL4] on devide decon >GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon >GLProfile.init map *** no mapping for GLES2 on device decon >GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon >GLProfile.init map *** no mapping for GLES1 on device decon >java.lang.Exception: Info: setGL (OpenGL null): Thread[javawsApplicationMain,5,javawsApplicationThreadGroup], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3 > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:280) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) > at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) > at javax.media.opengl.awt.GLCanvas.<clinit>(GLCanvas.java:86) > at LedAlex.GIS.GISViewer3D.<init>(GISViewer3D.java:102) > at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) > at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) > at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) > at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) > at java.lang.reflect.Method.invoke(Unknown Source) > at com.sun.javaws.Launcher.executeApplication(Unknown Source) > at com.sun.javaws.Launcher.executeMainClass(Unknown Source) > at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) > at com.sun.javaws.Launcher.run(Unknown Source) > at java.lang.Thread.run(Unknown Source) >javawsApplicationMain: !!! Context FQN: Windows_decon_0-0x2200 >javawsApplicationMain: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, > handle 0xfffffffffb010b34, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xfffffffffb010b34, size 0x0]]] >javawsApplicationMain: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 17507279 >javawsApplicationMain: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 28921506 >ExtensionAvailabilityCache: Flush availability OpenGL 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release >javawsApplicationMain:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3, OpenGL 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release >javawsApplicationMain:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release, use glGetString >javawsApplicationMain:ExtensionAvailabilityCache: ALL EXTENSIONS: 99 >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >javawsApplicationMain: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 20693770 >javawsApplicationMain: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0 >WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation >WindowsWGLContext.wglMakeContextCurrent: true >javawsApplicationMain: createImpl: OK (old) share 0 >javawsApplicationMain: !!! Create GL context OK: 0x10000 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext >javawsApplicationMain: wglMakeCurrent(hdc 0xfffffffffb010b34, contextHandle 0x10000) succeeded >!!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.0, options 0x22, 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, > handle 0xfffffffffb010b34, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xfffffffffb010b34, size 0x0]]] , pbuffer supported true >GLProfile.initProfilesForDevice: decon: desktop Shared Ctx true >GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false >GLProfile.init map GLProfile[GL2/GL2] on devide decon >GLProfile.init map default GLProfile[GL2/GL2] on device decon >GLProfile.init map *** no mapping for GL3bc on device decon >GLProfile.init map *** no mapping for GL4bc on device decon >GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon >GLProfile.init map *** no mapping for GL3 on device decon >GLProfile.init map *** no mapping for GL4 on device decon >GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon >GLProfile.init map *** no mapping for GLES2 on device decon >GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon >GLProfile.init map *** no mapping for GLES1 on device decon >GLProfile: EGLFactory - Device is not available: decon >java.lang.Throwable: javawsApplicationMain: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0 > at javax.media.opengl.GLContext.setAvailableGLVersionsSet(GLContext.java:582) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1274) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) > at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) > at javax.media.opengl.awt.GLCanvas.<clinit>(GLCanvas.java:86) > at LedAlex.GIS.GISViewer3D.<init>(GISViewer3D.java:102) > at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) > at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) > at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) > at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) > at java.lang.reflect.Method.invoke(Unknown Source) > at com.sun.javaws.Launcher.executeApplication(Unknown Source) > at com.sun.javaws.Launcher.executeMainClass(Unknown Source) > at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) > at com.sun.javaws.Launcher.run(Unknown Source) > at java.lang.Thread.run(Unknown Source) >GLProfile.initProfilesForDevice: decon: added profile(s): true >GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]] >GLProfile.init isAWTAvailable true >GLProfile.init has desktopFactory true >GLProfile.init hasDesktopGL true >GLProfile.init hasGL234Impl true >GLProfile.init has eglFactory true >GLProfile.init hasGLES1Impl false >GLProfile.init hasGLES2Impl false >GLProfile.init defaultDesktopDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >GLProfile.init defaultEGLDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >GLProfile.init defaultDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >Ñåðâåð "http://80.245.248.220/ArcGIS/services/EKO/EKO_WORLD/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Ñåðâåð "http://80.245.248.220/ArcGIS/services/KIIS/KIIS-Truncated/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Ñåðâåð "http://80.245.248.220/ArcGIS/services/KIIS/KIIS_OGC/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íå íàéäåí. >Ñåðâåð "http://80.245.248.220/ArcGIS/services/PORTAL/PORTAL/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Ñåðâåð "http://maps.gispro.ru/arcgis/services/ESIMO/world_land/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Ñåðâåð "http://maps.gispro.ru/arcgis/services/ESIMO/world_blank/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Ñåðâåð "http://maps.gispro.ru/arcgis/services/ESIMO/rf_cache/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Ñåðâåð "http://maps.gispro.ru/arcgis/services/ESIMO/P0001/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" íàéäåí. >Animator add: 22470080 - Thread[javawsApplicationMain,5,javawsApplicationThreadGroup] >java.lang.Exception: javawsApplicationMain - Info: addNotify - start > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:430) > at java.awt.Container.addImpl(Unknown Source) > at java.awt.Container.add(Unknown Source) > at javax.swing.JFrame.addImpl(Unknown Source) > at java.awt.Container.add(Unknown Source) > at LedAlex.GIS.GISViewer3D.<init>(GISViewer3D.java:354) > at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) > at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) > at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) > at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) > at java.lang.reflect.Method.invoke(Unknown Source) > at com.sun.javaws.Launcher.executeApplication(Unknown Source) > at com.sun.javaws.Launcher.executeMainClass(Unknown Source) > at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) > at com.sun.javaws.Launcher.run(Unknown Source) > at java.lang.Thread.run(Unknown Source) >GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@59c8b5 >WindowsAWTWGLGraphicsConfigurationFactory: got class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0] >WindowsAWTWGLGraphicsConfigurationFactory: made class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0] >GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@15b4ad2 >WindowsAWTWGLGraphicsConfigurationFactory: chosen WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable]] >GLDrawableFactoryImpl.createGLDrawable: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized false, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, > handle 0x0, > Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable]]] >setRealized: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable false -> true >updateGraphicsConfiguration: hdc 0xfffffffff8011389 >!!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >HDC2GLCapabilities: ARB_pixel_format: true >HDC2GLCapabilities: ARB_multisample : true >wglChoosePixelFormatARB1: NumFormats (wglChoosePixelFormatARB) accelMode 0xffffffff: 12 / 256 >updateGraphicsConfigurationARB: NumFormats (wglChoosePixelFormatARB) 12 / 256 >updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format 22, idx 0 >!!! recommended caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >updateGraphicsConfigurationARB: using pfdID 22 >*** setCapsPFD: WGL-Choosen true, pfdID 22, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] >!!! WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] >javawsApplicationMain - Realized Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, > handle 0xfffffffff8011389, > Window JAWT-Window[windowHandle 0x60ab8, surfaceHandle 0xfffffffff8011389, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable]]] >javawsApplicationMain - Info: addNotify - end >Animator started: Thread[javawsApplicationMain-AWTAnimator-1,5,javawsApplicationThreadGroup] >finishLifecycleAction(com.jogamp.opengl.util.Animator$WaitForStartedCondition): finished - waited true, started: true, animating: true, paused: false, drawables 1 >Threading: hasAWT true, mode AWT, plugin com.jogamp.opengl.impl.awt.AWTThreadingPlugin@d62221 >java.lang.Exception: Info: setGL (OpenGL null): Thread[AWT-EventQueue-0,6,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@131943f > at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) > at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) > at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:280) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) > at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) > at com.jogamp.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:340) > at javax.media.opengl.awt.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:728) > at java.awt.event.InvocationEvent.dispatch(Unknown Source) > at java.awt.EventQueue.dispatchEvent(Unknown Source) > at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) > at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) > at java.awt.EventDispatchThread.pumpEvents(Unknown Source) > at java.awt.EventDispatchThread.pumpEvents(Unknown Source) > at java.awt.EventDispatchThread.run(Unknown Source) >AWT-EventQueue-0: !!! Context FQN: Windows_decon_0-0x2200 >AWT-EventQueue-0: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@131943f, > Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized true, > Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, > handle 0xfffffffff8011389, > Window JAWT-Window[windowHandle 0x60ab8, surfaceHandle 0xfffffffff8011389, bounds [ 0 / 0 792 x 372 ], pos 0/0, size 792x372, visible true, lockedExt false, > config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], > awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], > encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, > requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], > chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable]]]] >AWT-EventQueue-0: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 17507279 >AWT-EventQueue-0: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 28921506 >AWT-EventQueue-0: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x2200) -> 20693770 >AWT-EventQueue-0: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0 >WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation >WindowsWGLContext.wglMakeContextCurrent: true
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