Bugzilla – Attachment 275 Details for
Bug 513
WGL.wglMakeCurrent() crashes in native code
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Log file from CPP version
test.log (text/plain), 129.29 KB, created by
bcutler
on 2011-09-30 20:03:30 CEST
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Description:
Log file from CPP version
Filename:
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Creator:
bcutler
Created:
2011-09-30 20:03:30 CEST
Size:
129.29 KB
patch
obsolete
>This system supports OpenGL Version 3.3.0. >Pixel format 0 details: > Draw to Window = -1: > HW Accelerated = unknown code: > Supports OpenGL = 1875675656: > Double Buffered = 6: > Depth Bits = 0: > Stencil Bits = 6: > Red Bits = 4342728: > Green Bits = 4339912: > Blue Bits = 2293424: > Alpha Bits = 2009251876: >Pixel format 1 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 2 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 3 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 4 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 5 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 6 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 7 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 8 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 9 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 10 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 11 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 12 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 13 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 14 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 15 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 16 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 17 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 18 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 19 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 20 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 21 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 22 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 23 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 24 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 25 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 26 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 27 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 28 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 29 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 30 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 31 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 32 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 33 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 34 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 35 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 36 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 37 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 38 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 39 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 40 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 41 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 42 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 43 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 44 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 45 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 46 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 47 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 48 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 49 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 50 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 51 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 52 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 53 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 54 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 55 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 56 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 57 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 58 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 59 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 60 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 61 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 62 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 63 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 64 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 65 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 66 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 67 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 68 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 69 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 70 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 71 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 72 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 73 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 74 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 75 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 76 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 77 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 78 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 79 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 80 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 81 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 82 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 83 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 84 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 85 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 86 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 87 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 88 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 89 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 90 details: > Draw to Window = 1: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 91 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 92 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 93 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 94 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 95 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 96 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 97 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 98 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 99 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 100 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 101 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 102 details: > Draw to Window = 1: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 103 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 104 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 105 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 106 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 107 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 108 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 109 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 5: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 110 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 5: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 111 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 5: > Blue Bits = 5: > Alpha Bits = 8: >Pixel format 112 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 5: > Blue Bits = 5: > Alpha Bits = 8: >Pixel format 113 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 5: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 114 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 5: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 115 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 3: > Green Bits = 3: > Blue Bits = 2: > Alpha Bits = 0: >Pixel format 116 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 3: > Green Bits = 3: > Blue Bits = 2: > Alpha Bits = 0: >Pixel format 117 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 3: > Green Bits = 3: > Blue Bits = 2: > Alpha Bits = 8: >Pixel format 118 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 3: > Green Bits = 3: > Blue Bits = 2: > Alpha Bits = 8: >Pixel format 119 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 3: > Green Bits = 3: > Blue Bits = 2: > Alpha Bits = 0: >Pixel format 120 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 3: > Green Bits = 3: > Blue Bits = 2: > Alpha Bits = 0: >Pixel format 121 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 1: > Green Bits = 1: > Blue Bits = 1: > Alpha Bits = 0: >Pixel format 122 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 1: > Green Bits = 1: > Blue Bits = 1: > Alpha Bits = 0: >Pixel format 123 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 1: > Green Bits = 1: > Blue Bits = 1: > Alpha Bits = 8: >Pixel format 124 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 1: > Green Bits = 1: > Blue Bits = 1: > Alpha Bits = 8: >Pixel format 125 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 32: > Stencil Bits = 8: > Red Bits = 1: > Green Bits = 1: > Blue Bits = 1: > Alpha Bits = 0: >Pixel format 126 details: > Draw to Window = 0: > HW Accelerated = WGL_NO_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 8: > Red Bits = 1: > Green Bits = 1: > Blue Bits = 1: > Alpha Bits = 0: >Pixel format 127 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 128 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 129 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 130 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 131 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 132 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 133 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 134 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 135 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 136 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 137 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 138 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 139 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 140 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 141 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 142 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 143 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 144 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 145 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 146 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 147 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 148 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 149 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 150 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 151 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 152 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 153 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 154 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 155 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 156 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 157 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 158 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 159 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 160 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 161 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 162 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 163 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 164 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 165 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 166 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 167 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 168 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 169 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 170 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 171 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 172 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 173 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 174 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 175 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 176 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 177 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 178 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 179 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 180 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 181 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 182 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 183 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 184 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 185 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 186 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 187 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 188 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 189 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 190 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 191 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 192 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 193 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 194 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 195 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 196 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 197 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 198 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 199 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 200 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 201 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 202 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 203 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 204 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 205 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 206 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 207 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 208 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 209 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 210 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 211 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 212 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 213 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 214 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 215 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 216 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 217 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 218 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 219 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 220 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 221 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 222 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 223 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 224 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 225 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 226 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 227 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 228 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 229 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 230 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 231 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 232 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 233 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 234 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 235 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 236 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 237 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 238 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 239 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 240 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 241 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 242 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 243 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 244 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 245 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 246 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 247 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 248 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 249 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 250 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 251 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 0: >Pixel format 252 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 8: > Green Bits = 8: > Blue Bits = 8: > Alpha Bits = 8: >Pixel format 253 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 254 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 255 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 256 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 257 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 258 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 259 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 260 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 261 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 262 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 263 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 264 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 265 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 266 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 267 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 268 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 269 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 270 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 271 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 272 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 273 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 274 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 275 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 276 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 277 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 278 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 279 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 280 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 281 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 282 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 283 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 284 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 285 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 286 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 287 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 288 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 289 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 290 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 291 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 292 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 293 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 294 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 295 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 296 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 297 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 298 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 299 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 300 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 301 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 302 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 303 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 304 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 305 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 306 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 307 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 308 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 309 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 310 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 311 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 312 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 313 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 314 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 315 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 316 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 317 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 318 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 319 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 320 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 321 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 322 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 323 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 324 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 325 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 326 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 327 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 328 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 329 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 330 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 5: > Green Bits = 6: > Blue Bits = 5: > Alpha Bits = 0: >Pixel format 331 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 16: > Stencil Bits = 0: > Red Bits = 0: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 332 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 0: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 333 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 0: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 334 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 335 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 336 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 337 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 338 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 339 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 340 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 341 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 342 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 343 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 344 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 345 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 346 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 347 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 348 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 349 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 350 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 351 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 0: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 352 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 353 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 354 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 355 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 356 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 357 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 358 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 359 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 360 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 361 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 362 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 363 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 364 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 365 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 366 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 367 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 368 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 369 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 0: > Alpha Bits = 0: >Pixel format 370 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 371 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 372 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 373 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 374 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 375 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 376 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 377 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 378 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 16: > Green Bits = 16: > Blue Bits = 16: > Alpha Bits = 16: >Pixel format 379 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 380 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 381 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 382 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 383 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 384 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 385 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 386 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 387 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 32: > Green Bits = 32: > Blue Bits = 32: > Alpha Bits = 32: >Pixel format 388 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 389 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 390 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 391 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 392 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 393 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 394 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 395 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 396 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 397 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 398 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 399 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 400 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 401 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 402 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 403 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 404 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 405 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 406 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 407 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 408 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 409 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 410 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 411 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 412 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 413 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 414 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 415 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 416 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 417 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 418 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 419 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 420 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 421 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 422 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 423 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 424 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 425 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 426 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 427 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 428 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 429 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 430 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 431 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 432 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 0: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 433 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 434 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 435 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 436 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 437 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 438 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 439 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 440 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 441 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 442 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 443 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 444 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 445 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 446 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 0: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 447 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 448 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 8: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0: >Pixel format 449 details: > Draw to Window = 0: > HW Accelerated = WGL_FULL_ACCELERATION_ARB: > Supports OpenGL = 1: > Double Buffered = 1: > Depth Bits = 24: > Stencil Bits = 0: > Red Bits = 11: > Green Bits = 11: > Blue Bits = 10: > Alpha Bits = 0:
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