|Summary:||Wandboard IMX-6 not supported|
|Product:||[JogAmp] Jogl||Reporter:||Cédric Koch-Hofer <cedric.koch-hofer>|
|Component:||opengl||Assignee:||Sven Gothel <sgothel>|
|Attachments:||Platform, OpenGL, JOGL, and runtime logs|
Description Cédric Koch-Hofer 2015-01-23 10:28:48 CET
Created attachment 686 [details] Platform, OpenGL, JOGL, and runtime logs Hello, I am trying to use JOGL with a Wandboard IMX-6 platform. However, the test.sh and test_dbg.sh are crashing with this platform (logs in the tarball attached to this email). I tried to use different JDKs (OpenJDK-1.6 and OracleJDK-1.7) with similar results: I have attached to this email all the information that could help. Following, is a resume of these informations. Processor: ARMv7 Processor rev 10 (v7l) - 4 cores Hardware: Wandboard OpenGL vendor string: Vivante Corporation OpenGL renderer string: GC2000 Graphics Engine OpenGL version string: 2.1 2.0.1 OpenGL shading language version string: 1.20 OS: Ubuntu - 12.04.3 LTS, Precise Pangolin JOGL version: 2.2.4 JOGL GIT branch: origin/b22x JOGL GIT Commit: 78f641de80d1c37cd61e5300eeba369c6aa9b1a1 Any help will be appreciate, Thanks in advance, Cédric Koch-Hofer.
Comment 1 Julien Gouesse 2015-03-31 16:52:12 CEST
Hi Is it reproducible with JOGL 2.3.1?
Comment 2 Xerxes Rånby 2015-09-27 08:36:39 CEST
I have looked through your log files, your glxinfo.log reveal that you are using the Vivante "binary blob" GPU driver. OpenGL vendor string: Vivante Corporation OpenGL renderer string: GC2000 Graphics Engine OpenGL version string: 2.1 2.0.1 your test_dbg logs indicate a crash in glGetString. I strongly belive this bug is a duplicate of bug 1062. The JogAmp team currently do not have a board with a Vivante GPU to test on. It would be good if you can help triage this bug: Can you try using 'etna_viv' open source driver? https://jogamp.org/bugzilla/show_bug.cgi?id=1062#c14 In bug 1062 we would like to know if disable query of desktop libGL* may workaround this issue. You can disable query of dektop libGL* by passing java -Djogl.disable.opengldesktop by doing so make JOGL only use libEGL* to initialize OpenGL ES https://jogamp.org/bugzilla/show_bug.cgi?id=1062#c15 *** This bug has been marked as a duplicate of bug 1062 ***
Comment 3 Xerxes Rånby 2015-09-27 08:41:42 CEST
I forgot to say, it is good if you include the hotspot generated crash log /home/linaro/Work/Jogl/jogamp-all-platforms/hs_err_pid5617.log since it usually include a stack bracktrace.