Summary: | Graph / GraphUI: Render a Region's ColorTexture in proper aspect-ratio, letter-boxed or zoomed (config) | ||
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Product: | [JogAmp] Jogl | Reporter: | Sven Gothel <sgothel> |
Component: | graph | Assignee: | Sven Gothel <sgothel> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | rami.santina, sgothel |
Priority: | P4 | ||
Version: | 2.6.0 | ||
Hardware: | All | ||
OS: | all | ||
Type: | FEATURE | SCM Refs: |
297c48f4fefd1ab59800524ea5f0dd56684d6786
|
Workaround: | --- |
Description
Sven Gothel
2023-09-30 01:09:43 CEST
commit 297c48f4fefd1ab59800524ea5f0dd56684d6786 Bug 1465 - Graph / GraphUI: Render a Region's ColorTexture in proper aspect-ratio, letter-boxed or zoomed (config) + Bug 1466 Fix color mixing Bug 1465: Region currently simply bloats a given texture to its region AABBox, which renders textures with the wrong aspect ratio. Add facility to program the texture-coordinates to either letter-box or scaled-up (and cut) true aspect-ratio. Default shall be zoom (scale-up and cut), but user shall be able to set a flag in the Region for letter-box. Have the shader clip texture coordinates properly, best w/o branching to soothe performance. See functions.glsl |