| Summary: | Using a Custom OpenGL Library under Windows | ||
|---|---|---|---|
| Product: | [JogAmp] Jogl | Reporter: | Sven Gothel <sgothel> |
| Component: | awt | Assignee: | Sven Gothel <sgothel> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | CC: | mfery |
| Priority: | P4 | ||
| Version: | 2.6.0 | ||
| Hardware: | All | ||
| OS: | all | ||
| Type: | ANNOTATION | SCM Refs: |
ba91fa6450fa410fae79d7a8d4ab34bc0a127a4b
c10d5e47bdf5986d1f8f497fdaff7c61525aa5aa
ca0a1643dac1fa0cbeb9e5d73feba5369657d5a7
|
| Workaround: | --- | ||
| Bug Depends on: | 1510, 1519 | ||
| Bug Blocks: | |||
|
Description
Sven Gothel
2025-06-24 09:16:56 CEST
Added `doc/Windows_Custom_OpenGL.md` and added notion in Windows test launch scripts - make/scripts/tests-x64.bat - make/scripts/tests-x64-dbg.bat Commit ca0a1643dac1fa0cbeb9e5d73feba5369657d5a7 (doc) adds description of using `jogamp.primary.library.path` at runtime. This has been made possible due to feature Bug 1519 |