Summary: | Using a Custom OpenGL Library under Windows | ||
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Product: | [JogAmp] Jogl | Reporter: | Sven Gothel <sgothel> |
Component: | awt | Assignee: | Sven Gothel <sgothel> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | mfery |
Priority: | P4 | ||
Version: | 2.6.0 | ||
Hardware: | All | ||
OS: | all | ||
Type: | ANNOTATION | SCM Refs: |
ba91fa6450fa410fae79d7a8d4ab34bc0a127a4b
c10d5e47bdf5986d1f8f497fdaff7c61525aa5aa
ca0a1643dac1fa0cbeb9e5d73feba5369657d5a7
|
Workaround: | --- | ||
Bug Depends on: | 1510, 1519 | ||
Bug Blocks: |
Description
Sven Gothel
2025-06-24 09:16:56 CEST
Added `doc/Windows_Custom_OpenGL.md` and added notion in Windows test launch scripts - make/scripts/tests-x64.bat - make/scripts/tests-x64-dbg.bat Commit ca0a1643dac1fa0cbeb9e5d73feba5369657d5a7 (doc) adds description of using `jogamp.primary.library.path` at runtime. This has been made possible due to feature Bug 1519 |