Bug 219

Summary: Allow setting of texture wrap mode in Texture
Product: [JogAmp] Jogl Reporter: Sven Gothel <sgothel>
Component: coreAssignee: Sven Gothel <sgothel>
Status: VERIFIED INVALID    
Severity: normal    
Priority: P3    
Version: 1   
Hardware: All   
OS: all   
Type: FEATURE SCM Refs:
Workaround: ---

Description Sven Gothel 2010-03-24 07:48:48 CET


---- Reported by spiff 2006-05-05 21:14:08 ----

Currently, a Texture object (as created by TextureIO) has a hard-coded texture wrap mode of "clamped". It 
would be nice if the user could set their preferred clamp mode (and maybe mipmapping modes as well).



---- Additional Comments From kbr 2006-05-06 01:32:13 ----

This can already be done with e.g.
Texture.setTexParameteri(GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP) once the texture is
bound. Please file a new bug or reopen this one if there appears to be a bug in
this support.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT  ---

This bug was previously known as _bug_ 219 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=219