Bug 219 - Allow setting of texture wrap mode in Texture
Summary: Allow setting of texture wrap mode in Texture
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P3 normal
Assignee: Sven Gothel
Depends on:
Reported: 2006-05-05 09:14 CEST by Sven Gothel
Modified: 2015-09-27 03:15 CEST (History)
0 users

See Also:
SCM Refs:
Workaround: ---


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Description Sven Gothel 2010-03-24 07:48:48 CET

---- Reported by spiff 2006-05-05 21:14:08 ----

Currently, a Texture object (as created by TextureIO) has a hard-coded texture wrap mode of "clamped". It 
would be nice if the user could set their preferred clamp mode (and maybe mipmapping modes as well).

---- Additional Comments From kbr 2006-05-06 01:32:13 ----

This can already be done with e.g.
Texture.setTexParameteri(GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP) once the texture is
bound. Please file a new bug or reopen this one if there appears to be a bug in
this support.

--- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT  ---

This bug was previously known as _bug_ 219 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=219