Bug 247

Summary: Texture class should use GL_CLAMP if OpenGL version is 1.1
Product: [JogAmp] Jogl Reporter: Sven Gothel <sgothel>
Component: coreAssignee: Sven Gothel <sgothel>
Status: VERIFIED FIXED    
Severity: normal    
Priority: P3    
Version: 1   
Hardware: All   
OS: all   
URL: http://www.javagaming.org/forums/index.php?topic=14923.0
Type: DEFECT SCM Refs:
Workaround: ---

Description Sven Gothel 2010-03-24 07:49:35 CET


---- Reported by kbr 2006-09-20 14:57:31 ----

The Texture class should use the GL_CLAMP enumerated value instead of the
GL_CLAMP_TO_EDGE value if the OpenGL version available is less than 1.2. See
http://www.javagaming.org/forums/index.php?topic=14923.0 .



---- Additional Comments From kbr 2006-11-14 23:30:32 ----

Changed code to check for presence of OpenGL 1.2 and use GL_CLAMP
instead of GL_CLAMP_TO_EDGE if not available.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:49 EDT  ---

This bug was previously known as _bug_ 247 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=247