Bug 247 - Texture class should use GL_CLAMP if OpenGL version is 1.1
Summary: Texture class should use GL_CLAMP if OpenGL version is 1.1
Status: VERIFIED FIXED
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P3 normal
Assignee: Sven Gothel
URL: http://www.javagaming.org/forums/inde...
Depends on:
Blocks:
 
Reported: 2006-09-20 02:57 CEST by Sven Gothel
Modified: 2010-03-24 07:49 CET (History)
0 users

See Also:
Type: DEFECT
SCM Refs:
Workaround: ---


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Description Sven Gothel 2010-03-24 07:49:35 CET


---- Reported by kbr 2006-09-20 14:57:31 ----

The Texture class should use the GL_CLAMP enumerated value instead of the
GL_CLAMP_TO_EDGE value if the OpenGL version available is less than 1.2. See
http://www.javagaming.org/forums/index.php?topic=14923.0 .



---- Additional Comments From kbr 2006-11-14 23:30:32 ----

Changed code to check for presence of OpenGL 1.2 and use GL_CLAMP
instead of GL_CLAMP_TO_EDGE if not available.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:49 EDT  ---

This bug was previously known as _bug_ 247 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=247