Bug 332

Summary: TextRenderer depends on OpenGL 1.3 glClientActiveTexture
Product: [JogAmp] Jogl Reporter: Sven Gothel <sgothel>
Component: coreAssignee: Sven Gothel <sgothel>
Status: VERIFIED FIXED    
Severity: normal    
Priority: P3    
Version: 1   
Hardware: All   
OS: all   
URL: http://www.javagaming.org/forums/index.php?topic=17710.0
Type: DEFECT SCM Refs:
Workaround: ---

Description Sven Gothel 2010-03-24 07:51:02 CET


---- Reported by kbr 2007-11-14 17:59:04 ----

The TextRenderer currently has a dependence on the glClientActiveTexture API
introduced in OpenGL 1.3. It turns out that this is a meaningless dependence and
that the code using it is actually incorrect as written. The solution is to
simply remove the call.



---- Additional Comments From kbr 2007-11-14 18:04:54 ----

Removed call to glClientActiveTexture, which was incorrect as written since the
texture object was being bound to the current texture unit and then the active
texture unit forced to GL_TEXTURE0 just before setting up the texture coordinate
pointer. Tested with text demos in jogl-demos workspace.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT  ---

This bug was previously known as _bug_ 332 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=332