Bug 349

Summary: Enable multisampling on GLJPanel with Java2D pipeline enabled
Product: [JogAmp] Jogl Reporter: Sven Gothel <sgothel>
Component: coreAssignee: Sven Gothel <sgothel>
Status: VERIFIED INVALID    
Severity: normal    
Priority: P3    
Version: 1   
Hardware: All   
OS: windows   
Type: FEATURE SCM Refs:
Workaround: ---

Description Sven Gothel 2010-03-24 07:51:21 CET


---- Reported by chrisnf 2008-03-18 17:35:05 ----

When -Dsun.jogl.opengl=true is set at runtime, these lines have no effect on the
rendering quality of a GLJPanel:

GLCapabilities capabilities = new GLCapabilities();
capabilities.setSampleBuffers(true);
capabilities.setNumSamples(8);
(create GLJPanel with these capabilities)
...

gl.glEnable(GL.GL_MULTISAMPLE);

Polygon edges still appear jagged at certain rotations.  When the pipeline is
off, or a GLCanvas is used, the rendering looks smooth, as it should.



--- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT  ---

This bug was previously known as _bug_ 349 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=349