Bug 1262 - Allow multi-pass font rendering to choose FBO to render to
Summary: Allow multi-pass font rendering to choose FBO to render to
Status: UNCONFIRMED
Alias: None
Product: Jogl
Classification: JogAmp
Component: graph (show other bugs)
Version: tbd
Hardware: All all
: P4 major
Assignee: Sven Gothel
URL:
Depends on:
Blocks: 1064
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Reported: 2015-10-31 14:51 CET by Alan Sambol
Modified: 2015-10-31 16:18 CET (History)
4 users (show)

See Also:
Type: FEATURE
SCM Refs:
Workaround: ---


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Description Alan Sambol 2015-10-31 14:51:04 CET
When rendering my whole scene (including text) to an FBO instead of screen, multi-pass (MSAA or VBAA) font rendering renders to its internal FBO (1st pass) and then to screen (2nd pass).

There should be a way to bind my own FBO before 2nd pass rendering takes place - not sure if inside RegionRenderer or TextRegionUtil or somewhere else.