Bug 1426 - OpenGL intialization gives fatal error on some Linux distributions
: OpenGL intialization gives fatal error on some Linux distributions
Status: UNCONFIRMED
: None
: Jogl
: JogAmp
: opengl (show other bugs)
: 2.4.0
: pc_x86_64 linux
: P4 critical
: Sven Gothel
:
:
:
 
Reported: 2020-03-02 18:21 CET by Mabula Haverkamp
Modified: 2020-03-04 18:04 CET (History)
1 user (show)

:
Type: DEFECT
SCM Refs:
Workaround: ---


Attachments

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Description Mabula Haverkamp 2020-03-02 18:21:14 CET
The fatal error occurs when trying to initialize OpenGL with both the following commands:

com.jogamp.opengl.GLProfile.getMaxProgrammable(true)

and

com.jogamp.opengl.GLProfile.getMaxProgrammableCore(true) 

The stacktrace of the fatal error is:
Exception in thread "AWT-EventQueue-0" java.lang.InternalError: XXX0 profile[2]: GL2 -> profileImpl GL3bc !!! not mapped 
at com.jogamp.opengl.GLProfile.computeProfileMap(GLProfile.java:2098)
at com.jogamp.opengl.GLProfile.initProfilesForDeviceCritical(GLProfile.java:1976)
at com.jogamp.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1895)
at com.jogamp.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1861)
at com.jogamp.opengl.GLProfile.access$000(GLProfile.java:80)
at com.jogamp.opengl.GLProfile$1.run(GLProfile.java:239)
at java.security.AccessController.doPrivileged(Native Method)
at com.jogamp.opengl.GLProfile.initSingleton(GLProfile.java:225)
at com.jogamp.opengl.GLProfile.getProfileMap(GLProfile.java:2324)
at com.jogamp.opengl.GLProfile.get(GLProfile.java:1042)
at com.jogamp.opengl.GLProfile.get(GLProfile.java:1071)
at com.jogamp.opengl.GLProfile.getMaxProgrammable(GLProfile.java:847) 

The error is happening on Linux systems that are running Mesa Version: 19.2.8 
that have an Ati/AMD graphical chip. The error has been reported on (K)Ubuntu 18.04 and Linux Mint 19.3.

Details of the affected systems are:

Linux darekpc 5.3.0-41-generic #33~18.04.1-Ubuntu SMP Mon Feb 17 12:51:52 UTC 2020 x86_64 x86_64 x86_64 GNU/Linux

01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Turks XT [Radeon HD 6670/7670]
Subsystem: Dell Turks XT [Radeon HD 6670/7670]
Kernel driver in use: radeon
Kernel modules: radeon

glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD TURKS (DRM 2.50.0 / 5.3.0-41-generic, LLVM 9.0.0) (0x6758)
Version: 19.2.8
Accelerated: yes
Video memory: 1024MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
VBO free memory - total: 1023 MB, largest block: 1023 MB
VBO free aux. memory - total: 1021 MB, largest block: 1021 MB
Texture free memory - total: 1023 MB, largest block: 1023 MB
Texture free aux. memory - total: 1021 MB, largest block: 1021 MB
Renderbuffer free memory - total: 1023 MB, largest block: 1023 MB
Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 1024 MB
Total available memory: 2045 MB
Currently available dedicated video memory: 1023 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD TURKS (DRM 2.50.0 / 5.3.0-41-generic, LLVM 9.0.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 19.2.8
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.1 Mesa 19.2.8
OpenGL shading language version string: 1.40
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.1 Mesa 19.2.8
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 

and

Linux Mint 19.3

Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD REDWOOD (DRM 2.50.0 / 5.3.0-40-generic, LLVM 9.0.0) (0x68d8)
    Version: 19.2.8
    Accelerated: yes
    Video memory: 1024MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1



kuehn@kuehn-HP-EliteDesk-800-G1-TWR:~$ glxinfo
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
    GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context,
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD REDWOOD (DRM 2.50.0 / 5.3.0-40-generic, LLVM 9.0.0) (0x68d8)
    Version: 19.2.8
    Accelerated: yes
    Video memory: 1024MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 1023 MB, largest block: 1023 MB
    VBO free aux. memory - total: 1021 MB, largest block: 1021 MB
    Texture free memory - total: 1023 MB, largest block: 1023 MB
    Texture free aux. memory - total: 1021 MB, largest block: 1021 MB
    Renderbuffer free memory - total: 1023 MB, largest block: 1023 MB
    Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 1024 MB
    Total available memory: 2045 MB
    Currently available dedicated video memory: 1023 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD REDWOOD (DRM 2.50.0 / 5.3.0-40-generic, LLVM 9.0.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 19.2.8
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate,
    GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect,
    GL_AMD_performance_monitor, GL_AMD_pinned_memory,
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
    GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer,
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
    GL_ARB_derivative_control, GL_ARB_direct_state_access,
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
    GL_ARB_gpu_shader5, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
    GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2,
    GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
    GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query,
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
    GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
    GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
    GL_ARB_shader_objects, GL_ARB_shader_precision,
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
    GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack,
    GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync,
    GL_ARB_tessellation_shader, GL_ARB_texture_barrier,
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc,
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
    GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_meminfo,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
    GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
    GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
    GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
    GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
    GL_NVX_gpu_memory_info, GL_NV_conditional_render, GL_NV_depth_clamp,
    GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_NV_vdpau_interop,
    GL_OES_EGL_image, GL_S3_s3tc

OpenGL version string: 3.1 Mesa 19.2.8
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate,
    GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect,
    GL_AMD_performance_monitor, GL_AMD_pinned_memory,
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
    GL_AMD_texture_texture4, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
    GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
    GL_ARB_depth_texture, GL_ARB_derivative_control,
    GL_ARB_direct_state_access, GL_ARB_draw_buffers,
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
    GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
    GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
    GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query,
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
    GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
    GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
    GL_ARB_shader_objects, GL_ARB_shader_stencil_export,
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
    GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
    GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
    GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix,
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate,
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_meminfo,
    GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
    GL_ATI_texture_env_combine3, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
    GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
    GL_MESA_window_pos, GL_NVX_gpu_memory_info, GL_NV_blend_square,
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop,
    GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.1 Mesa 19.2.8
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
    GL_AMD_performance_monitor, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level,
    GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
    GL_EXT_buffer_storage, GL_EXT_clip_control, GL_EXT_clip_cull_distance,
    GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
    GL_EXT_copy_image, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer,
    GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers,
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
    GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size,
    GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range,
    GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean,
    GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box,
    GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness,
    GL_EXT_sRGB_write_control, GL_EXT_separate_shader_objects,
    GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix,
    GL_EXT_shader_io_blocks, GL_EXT_tessellation_point_size,
    GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
    GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_s3tc_srgb,
    GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16,
    GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_type_2_10_10_10_REV,
    GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_KHR_context_flush_control,
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
    GL_KHR_texture_compression_astc_ldr,
    GL_KHR_texture_compression_astc_sliced_3d,
    GL_MESA_shader_integer_functions, GL_NV_conditional_render,
    GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_image_formats,
    GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil,
    GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_image_external,
    GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync,
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
    GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
    GL_OES_geometry_point_size, GL_OES_geometry_shader,
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
    GL_OES_sample_variables, GL_OES_shader_image_atomic,
    GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
    GL_OES_texture_cube_map_array, GL_OES_texture_float,
    GL_OES_texture_float_linear, GL_OES_texture_half_float,
    GL_OES_texture_half_float_linear, GL_OES_texture_npot,
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
    GL_OES_viewport_array
Comment 1 Sven Gothel 2020-03-04 17:12:26 CET
Which version of JOGL/JogAmp are you using?

If you haven't tried, please test with latest, 
i.e. jogamp-next or 2.4.0-20200202
Comment 2 Mabula Haverkamp 2020-03-04 18:04:06 CET
Hi Sven,

I tried both of the 2 latest versions:

- JOGL-2.4-rc-20200115
- JOGL-2.4-rc-20200202

In both cases, I used the fat jar.
They both produce the bug identically.

Kind regards,
Mabula