---- Reported by gusgus84 2005-03-01 14:28:36 ---- -Using a PowerBook G4 with an ATI 9800XT, up to date with Software Update -Runnning the following program: http://www.chem.byu.edu/Plone/people/rbshirts/research/Boltzmann3D.dmg -When set to 3D mode (Simulation menu->Dimension->3 Dimensions), the clipping panes set just outside the walls cause them to only be partially rendered. Here's a basic gist of what's going on in the code (works fine on Mac with Nvidia and ALL PC's I've tried it on). double clipDistance=1.0d; double w=getSize().width, h=getSize().height, d=curZSize; double w2=w/2, h2=h/2, d2=d/2; //Look at the center of the box myGLU.gluLookAt(w2,h2, camz, w2,h2, 0, 0, 1, 0); //Rotate the box to make it look like the camera is moving myGL.glTranslated(w2,h2,d2); myGL.glRotatef((float)GUIGlobal.camAngleY,0,1, 0); double angle=camAngleY*Math.PI/180; myGL.glRotatef((float)camAngleX,(float)Math.cos(angle),0, (float)Math.sin (angle)); myGL.glTranslated(-w2,-h2,-d2); //Set clipping planes to be just outside of the box myGL.glClipPlane(GL.GL_CLIP_PLANE0,new double[]{1,0,0,clipDistance}); myGL.glClipPlane(GL.GL_CLIP_PLANE2,new double[]{0,1,0,clipDistance}); myGL.glClipPlane(GL.GL_CLIP_PLANE4,new double[]{0,0,1,clipDistance}); myGL.glRotatef(180,0,1,0); myGL.glClipPlane(GL.GL_CLIP_PLANE1,new double[]{1,0,0,w+clipDistance}); myGL.glClipPlane(GL.GL_CLIP_PLANE5,new double[]{0,0,1,d+clipDistance}); myGL.glRotatef(-180,0,1,0); myGL.glRotatef(180,1,0,0); myGL.glClipPlane(GL.GL_CLIP_PLANE3,new double[]{0,1,0,h+clipDistance}); myGL.glRotatef(-180,1,0,0); ---- Additional Comments From gusgus84 2005-03-01 21:20:11 ---- Correction: It was a Radeon 9600, NOT 9800 ---- Additional Comments From kbr 2005-03-02 23:10:46 ---- This is highly unlikely to be a bug in JOGL, but rather in your vendor's OpenGL drivers. I would suggest trying JOGL 1.1 b10 and if the problem persists then file a bug with Apple. You might want to try on a Windows machine with an ATI card as well and if the problem occurs there then file a bug with ATI using their web feedback form. ---- Additional Comments From kbr 2005-04-09 17:37:31 ---- Have you tested with JOGL 1.1 b10, and does it change the behavior? ---- Additional Comments From kbr 2005-04-13 00:27:24 ---- The submitter has indicated that the problem is also reproducible with a C++ program, so it is likely to be a bug in the drivers rather than in JOGL. Closing this as "works for me". --- Bug imported by sgothel@jausoft.com 2010-03-24 07:47 EDT --- This bug was previously known as _bug_ 145 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=145