---- Reported by kbr 2006-01-17 08:55:22 ---- The following additional features to the TextureIO classes have been requested from users on the forums. See http://www.javagaming.org/forums/index.php?topic=12063.0 : 1) A getMemsize() method in both Texture and TextureData that returns an estimate of the number of bytes used so that developers of texture caches can estimate the current usage of texture and buffer memory. 2) Better user control of Texture parameters. Perhaps a TextureParameters class where users can supply prefered texture parameters. This for enabeling anisotropic filtering, using GL_LINEAR_MIPMAP_NEAREST instead of GL_LINEAR_MIPMAP_LINEAR or using another wrap mode than GL_CLAMP_TO_EDGE etc.... ---- Additional Comments From kbr 2006-01-22 13:33:53 ---- Added getEstimatedMemorySize() to TextureData and Texture classes. Filled out setTexParameter* methods to include all variants (i, f, iv, fv) in the underlying OpenGL binding. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT --- This bug was previously known as _bug_ 190 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=190