---- Reported by luke_hutch 2006-04-26 14:21:13 ---- Calling glGetFloatv() with a matrix parameter like GL.GL_MODELVIEW should populate the matrix parameter on exit. It doesn't appear to do this. For example, given the following code: gl.glMatrixMode(GL.GL_MODELVIEW); gl.glLoadIdentity(); float[] f = new float[16]; gl.glGetFloatv(GL.GL_MODELVIEW, f, 0); System.out.println("MV"); for (int i = 0; i < 16; i++) { System.out.print(" " + f[i]); if (i % 4 == 3) System.out.println(); } gl.glMatrixMode(GL.GL_PROJECTION); gl.glLoadIdentity(); ByteBuffer buf = ByteBuffer.allocateDirect(16*4); buf.order(ByteOrder.nativeOrder()); FloatBuffer fbuf = buf.asFloatBuffer(); gl.glGetFloatv(GL.GL_PROJECTION, fbuf); System.out.println("Proj"); for (int i = 0; i < 16; i++) { System.out.print(" " + fbuf.get(i)); if (i % 4 == 3) System.out.println(); } The output is: MV 2.0232286E-33 -8.61196E-8 -8.60764E-8 3.9E-44 -1.0438452 4.3789212E-34 0.0 0.0 -1.0439386 4.8735996E-34 -1.0439386 0.0 0.0 1.3078195E-38 9.531687E-34 9.530306E-34 Proj 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 It appears the array is not being back-populated upon return by GlueGen. ---- Additional Comments From kbr 2006-04-27 14:28:11 ---- Created an attachment Working test case ---- Additional Comments From kbr 2006-04-27 14:29:51 ---- The example code provided is buggy. The glGetFloatv should be getting GL_MODELVIEW_MATRIX and GL_PROJECTION_MATRIX instead of GL_MODELVIEW and GL_PROJECTION. The attached test case works properly on my machine. Please reopen this bug if for some reason the test case doesn't work on yours. ---- Additional Comments From luke_hutch 2006-04-27 15:10:24 ---- Ah. Yes, sorry for the mistake and thank you for your time in tracking down the source of the problem. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT --- This bug was previously known as _bug_ 218 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=218 Imported an attachment (id=80) The original submitter of attachment 80 [details] is unknown. Reassigning to the person who moved it here: sgothel@jausoft.com.