Bug 287 - TextRenderer rendering artifacts
Summary: TextRenderer rendering artifacts
Status: VERIFIED FIXED
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P3 normal
Assignee: Sven Gothel
URL:
Depends on:
Blocks:
 
Reported: 2007-03-15 11:06 CET by Sven Gothel
Modified: 2010-03-24 07:50 CET (History)
0 users

See Also:
Type: DEFECT
SCM Refs:
Workaround: ---


Attachments

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Description Sven Gothel 2010-03-24 07:50:18 CET


---- Reported by kbr 2007-03-15 11:06:02 ----

The end of the thread http://www.javagaming.org/forums/index.php?topic=15937.15
contains a test case with more stress modes than earlier ones which illustrates
more problems with the TextRenderer, probably when rendering many strings per frame.



---- Additional Comments From kbr 2007-03-15 19:08:00 ----

Stress testing uncovered that when neither
GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle were
available, the Texture class was returning incorrect texture
coordinates for textures which needed to be flipped vertically.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:50 EDT  ---

This bug was previously known as _bug_ 287 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=287