---- Reported by kbr 2007-03-15 11:06:02 ---- The end of the thread http://www.javagaming.org/forums/index.php?topic=15937.15 contains a test case with more stress modes than earlier ones which illustrates more problems with the TextRenderer, probably when rendering many strings per frame. ---- Additional Comments From kbr 2007-03-15 19:08:00 ---- Stress testing uncovered that when neither GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle were available, the Texture class was returning incorrect texture coordinates for textures which needed to be flipped vertically. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:50 EDT --- This bug was previously known as _bug_ 287 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=287