---- Reported by kbr 2007-03-15 11:06:02 ----
The end of the thread http://www.javagaming.org/forums/index.php?topic=15937.15
contains a test case with more stress modes than earlier ones which illustrates
more problems with the TextRenderer, probably when rendering many strings per frame.
---- Additional Comments From kbr 2007-03-15 19:08:00 ----
Stress testing uncovered that when neither
GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle were
available, the Texture class was returning incorrect texture
coordinates for textures which needed to be flipped vertically.
--- Bug imported by firstname.lastname@example.org 2010-03-24 07:50 EDT ---
This bug was previously known as _bug_ 287 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=287