---- Reported by trz 2003-09-13 11:40:03 ---- Hi, if I ask for more than 4 alpha bits with GLCapabilities I get this error Exception in thread "main" net.java.games.jogl.GLException: Error making context current at net.java.games.jogl.impl.x11.X11GLContext.makeCurrent(X11GLContext.java:138) at net.java.games.jogl.impl.x11.X11OnscreenGLContext.makeCurrent(X11OnscreenGLContext.java:108) at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:156) at net.java.games.jogl.GLCanvas.displayImpl(GLCanvas.java:179) at net.java.games.jogl.GLCanvas.display(GLCanvas.java:84) at com.xith3d.render.jogl.CanvasPeerImpl.render(CanvasPeerImpl.java:781) at com.xith3d.scenegraph.View.renderOnce(View.java:603) at com.xith3d.scenegraph.View.renderOnce(View.java:560) at com.xith3d.test.CubeTest.<init>(CubeTest.java:190) at com.xith3d.test.CubeTest.main(CubeTest.java:580) (stack trace is from xith example, but I have the same problem even from Gears demo if I change GLCapabilities). I'm running latest cvs version of jogl on linux 2.4.20, xfree 4.2.1, nvidia opengl drivers 4363, geforce 2. The Capabilities chosen in DefaultGLCapabilitiesChooser is GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16 ] ---- Additional Comments From kbr 2005-01-30 23:45:03 ---- Sorry for not commenting on this bug until now. Many issues related to pixel format / visual selection have been fixed in recent betas. Please retest with the latest JOGL beta and reopen this issue or file a new one if problems persist. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:45 EDT --- This bug was previously known as _bug_ 40 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=40