---- Reported by yvg 2003-11-16 08:48:49 ----
Calling setRenderingThread(...) method several times with the same thread causes
GLException with message "Attempt to re-set or change rendering thread" to be
Additional check can be made to test if new value passed to setRenderingThread
(...) is the same as set before.
This happens only on Windows.
---- Additional Comments From kbr 2004-04-30 15:51:17 ----
Resetting the rendering thread to the current thread is not supported. I don't
think supporting it is a good idea. The user should be very precise about when
he or she sets and unsets the rendering thread. The Animator class takes care of
this in most cases.
--- Bug imported by email@example.com 2010-03-24 07:46 EDT ---
This bug was previously known as _bug_ 47 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=47