Created attachment 412 [details] Create window using GLWindow and NewtCanvasAWT I moved my application from Linux to Windows 8 for testing. So far all the functionality in the application Works without any issue. The only issue I've found is that whenever I click the X button on the window to close the application, eventhough the GLWindow closes, the Frame that contains it remains opened, empty (i.e White) and unresponsive. I have to eiter manually stop the process from within the IDE (in my case IntelliJ IDEA, although Ive tried with NEtBeans and Eclipse too), or kill the process manually from the Task adminstrator window. This only happens when I use GLWindow and NewtCanvasAWT. If I replace it with AWT GLCanvas, things work just fine. For testing I have attached two java source files that pretty much do the same (creating a window with an OpenGL canvas) one using GLWindow and NewtCanvasAWT (Window.java) and the other using GLCanvas (Window2.java).
v2.0-rc11 is very old and a bug report against this version is invalid, especially regarding NEWT keyboard input processing - implementation has changed! Please test your use case against on of the latest aggregated build: http://jogamp.org/deployment/archive/master/?C=M;O=D If you can reproduce and the above constrain is _not_ the case, please reopen, thank you! In such case, it would be great if you can use one of our unit tests to reproduce the bug, or create a new one - and attach it to this bug report and/or offer a git-patch.
Please test w/ latest aggregated build (-> Wiki).
Hi Please can you try again with the RC 12?
Tested NEWT GLWindow alone and w/ NewtCanvasAWT on Win8 Surface - works. Latest JOGL ..