Bug 71 - glMultiDrawElements() is missing
Summary: glMultiDrawElements() is missing
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P2 normal
Assignee: Sven Gothel
Depends on:
Reported: 2004-04-09 11:45 CEST by Sven Gothel
Modified: 2010-03-24 07:46 CET (History)
0 users

See Also:
SCM Refs:
Workaround: ---


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Description Sven Gothel 2010-03-24 07:46:24 CET

---- Reported by mithrandir 2004-04-09 11:45:59 ----

glMultiDrawElements is defined as part of the core of OpenGL 1.4 and is not
provided in the given APIs. Strangely, glMultiDrawArrays() is included, which
was also introduced in OGL 1.4.

---- Additional Comments From kbr 2004-04-09 12:23:59 ----

GlueGen needs to be updated to handle the void ** argument that is a parameter
to this routine.

---- Additional Comments From kbr 2004-10-04 15:56:35 ----

Added support to GlueGen to handle pointer-to-pointer types for
primitive types, like void** and int**. These are exposed as arrays of
appropriately-typed direct java.nio Buffers for simplicity. Checks for
whether the buffers are direct are performed and null checks for the
individual Buffer objects are done as well. Fixed an existing bug in
the conversion of outgoing char** arguments in C to String[] in Java
where null checks were missing; this showed up as crashes in
glShaderSourceARB. Exposed glMultiDrawElements and several other
less-common entry points taking void** arguments.

--- Bug imported by sgothel@jausoft.com 2010-03-24 07:46 EDT  ---

This bug was previously known as _bug_ 71 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=71