---- Reported by kbr 2004-05-04 22:38:18 ---- The DefaultGLCapabilitiesChooser's algorithm does a poor enough job that we should consider replacing it. Mojang's ScoreCapabilitiesChooser seems to be a better choice. http://www.mojang.com/ScoreCapabilitiesChooser.java Separately, need to figure out why the results of the underlying window system's pixel format selection (ChoosePixelFormat or wglChoosePixelFormatARB; not sure which one is failing) is now so bad. ---- Additional Comments From kbr 2005-01-14 14:04:50 ---- Created an attachment Mojang's ScoreCapabilitiesChooser --- Bug imported by sgothel@jausoft.com 2010-03-24 07:46 EDT --- This bug was previously known as _bug_ 81 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=81 Imported an attachment (id=22) The original assignee of this bug does not have an account here. Reassigning to the default assignee for the component, sgothel@jausoft.com. Previous assignee was kbr. The original submitter of attachment 22 [details] is unknown. Reassigning to the person who moved it here: sgothel@jausoft.com.